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Reflecting Process Expertise in Procedural Material Generation
Authors:
Kunal Gupta,
Gaurav Joshi,
Yen-Ru Chen,
Seemandhar Jain,
Ishit Mehta,
Manmohan Chandraker
Abstract:
Procedural material creation underpins applications in digital content creation, visual effects, and 3D asset design. Achieving high-quality results requires more than reproducing node graphs -- it demands understanding the process by which experts construct materials. We formulate procedural material generation as retrieval-time process reasoning over expert demonstrations, elevating process to a…
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Procedural material creation underpins applications in digital content creation, visual effects, and 3D asset design. Achieving high-quality results requires more than reproducing node graphs -- it demands understanding the process by which experts construct materials. We formulate procedural material generation as retrieval-time process reasoning over expert demonstrations, elevating process to a first-class representation beyond graph-only synthesis. Concretely, we represent expert workflows as process traces: textual records of construction steps, parameters, and design intent. To instantiate this idea, we use a pretrained LLM-based ProcessSynthesizer to synthesize a process trace aligned with a user's intent and a pretrained LLM-based Compiler to ground the process trace into an executable Blender material graph. Because procedural expertise is most naturally conveyed through demonstrations, we leverage tutorial videos as a source of process knowledge and extract textual, LLM-compatible traces using automated video analysis tools. In an expert study with five Blender artists (avg. 7.5 years of experience), materials generated by reflecting expert demonstrations were found to produce workflows requiring fewer edits, and more closely match professional design strategies than methods operating solely on static artifacts. A user study with 150 participants further shows that our approach achieves superior generation and editing performance compared to prior procedural systems. All code, models, and data will be available at https://materialapprentice.github.io
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Submitted 23 July, 2026; v1 submitted 14 July, 2026;
originally announced July 2026.
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MOMO: Mars Orbital Model Foundation Model for Mars Orbital Applications
Authors:
Mirali Purohit,
Bimal Gajera,
Irish Mehta,
Bhanu Tokas,
Jacob Adler,
Steven Lu,
Scott Dickenshied,
Serina Diniega,
Brian Bue,
Umaa Rebbapragada,
Hannah Kerner
Abstract:
We introduce MOMO, the first multi-sensor foundation model for Mars remote sensing. MOMO uses model merge to integrate representations learned independently from three key Martian sensors (HiRISE, CTX, and THEMIS), spanning resolutions from 0.25 m/pixel to 100 m/pixel. Central to our method is our novel Equal Validation Loss (EVL) strategy, which aligns checkpoints across sensors based on validati…
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We introduce MOMO, the first multi-sensor foundation model for Mars remote sensing. MOMO uses model merge to integrate representations learned independently from three key Martian sensors (HiRISE, CTX, and THEMIS), spanning resolutions from 0.25 m/pixel to 100 m/pixel. Central to our method is our novel Equal Validation Loss (EVL) strategy, which aligns checkpoints across sensors based on validation loss similarity before fusion via task arithmetic. This ensures models are merged at compatible convergence stages, leading to improved stability and generalization. We train MOMO on a large-scale, high-quality corpus of $\sim 12$ million samples curated from Mars orbital data and evaluate it on 9 downstream tasks from Mars-Bench. MOMO achieves better overall performance compared to ImageNet pre-trained, earth observation foundation model, sensor-specific pre-training, and fully-supervised baselines. Particularly on segmentation tasks, MOMO shows consistent and significant performance improvement. Our results demonstrate that model merging through an optimal checkpoint selection strategy provides an effective approach for building foundation models for multi-resolution data. The model weights, pretraining code, pretraining data, and evaluation code are available at: https://github.com/kerner-lab/MOMO.
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Submitted 3 April, 2026;
originally announced April 2026.
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Distance Marching for Generative Modeling
Authors:
Zimo Wang,
Ishit Mehta,
Haolin Lu,
Chung-En Sun,
Ge Yan,
Tsui-Wei Weng,
Tzu-Mao Li
Abstract:
Time-unconditional generative models learn time-independent denoising vector fields. But without time conditioning, the same noisy input may correspond to multiple noise levels and different denoising directions, which interferes with the supervision signal. Inspired by distance field modeling, we propose Distance Marching, a new time-unconditional approach with two principled inference methods. C…
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Time-unconditional generative models learn time-independent denoising vector fields. But without time conditioning, the same noisy input may correspond to multiple noise levels and different denoising directions, which interferes with the supervision signal. Inspired by distance field modeling, we propose Distance Marching, a new time-unconditional approach with two principled inference methods. Crucially, we design losses that focus on closer targets. This yields denoising directions better directed toward the data manifold. Across architectures, Distance Marching consistently improves FID by 13.5% on CIFAR-10 and ImageNet over recent time-unconditional baselines. For class-conditional ImageNet generation, despite removing time input, Distance Marching surpasses flow matching using our losses and inference methods. It achieves lower FID than flow matching's final performance using 60% of the sampling steps and 13.6% lower FID on average across backbone sizes. Moreover, our distance prediction is also helpful for early stopping during sampling and for OOD detection. We hope distance field modeling can serve as a principled lens for generative modeling.
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Submitted 2 February, 2026;
originally announced February 2026.
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Mars-Bench: A Benchmark for Evaluating Foundation Models for Mars Science Tasks
Authors:
Mirali Purohit,
Bimal Gajera,
Vatsal Malaviya,
Irish Mehta,
Kunal Kasodekar,
Jacob Adler,
Steven Lu,
Umaa Rebbapragada,
Hannah Kerner
Abstract:
Foundation models have enabled rapid progress across many specialized domains by leveraging large-scale pre-training on unlabeled data, demonstrating strong generalization to a variety of downstream tasks. While such models have gained significant attention in fields like Earth Observation, their application to Mars science remains limited. A key enabler of progress in other domains has been the a…
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Foundation models have enabled rapid progress across many specialized domains by leveraging large-scale pre-training on unlabeled data, demonstrating strong generalization to a variety of downstream tasks. While such models have gained significant attention in fields like Earth Observation, their application to Mars science remains limited. A key enabler of progress in other domains has been the availability of standardized benchmarks that support systematic evaluation. In contrast, Mars science lacks such benchmarks and standardized evaluation frameworks, which have limited progress toward developing foundation models for Martian tasks. To address this gap, we introduce Mars-Bench, the first benchmark designed to systematically evaluate models across a broad range of Mars-related tasks using both orbital and surface imagery. Mars-Bench comprises 20 datasets spanning classification, segmentation, and object detection, focused on key geologic features such as craters, cones, boulders, and frost. We provide standardized, ready-to-use datasets and baseline evaluations using models pre-trained on natural images, Earth satellite data, and state-of-the-art vision-language models. Results from all analyses suggest that Mars-specific foundation models may offer advantages over general-domain counterparts, motivating further exploration of domain-adapted pre-training. Mars-Bench aims to establish a standardized foundation for developing and comparing machine learning models for Mars science. Our data, models, and code are available at: https://mars-bench.github.io/.
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Submitted 27 October, 2025;
originally announced October 2025.
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Spectral Prefiltering of Neural Fields
Authors:
Mustafa B. Yaldiz,
Ishit Mehta,
Nithin Raghavan,
Andreas Meuleman,
Tzu-Mao Li,
Ravi Ramamoorthi
Abstract:
Neural fields excel at representing continuous visual signals but typically operate at a single, fixed resolution. We present a simple yet powerful method to optimize neural fields that can be prefiltered in a single forward pass. Key innovations and features include: (1) We perform convolutional filtering in the input domain by analytically scaling Fourier feature embeddings with the filter's fre…
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Neural fields excel at representing continuous visual signals but typically operate at a single, fixed resolution. We present a simple yet powerful method to optimize neural fields that can be prefiltered in a single forward pass. Key innovations and features include: (1) We perform convolutional filtering in the input domain by analytically scaling Fourier feature embeddings with the filter's frequency response. (2) This closed-form modulation generalizes beyond Gaussian filtering and supports other parametric filters (Box and Lanczos) that are unseen at training time. (3) We train the neural field using single-sample Monte Carlo estimates of the filtered signal. Our method is fast during both training and inference, and imposes no additional constraints on the network architecture. We show quantitative and qualitative improvements over existing methods for neural-field filtering.
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Submitted 4 February, 2026; v1 submitted 9 October, 2025;
originally announced October 2025.
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Locally Orderless Images for Optimization in Differentiable Rendering
Authors:
Ishit Mehta,
Manmohan Chandraker,
Ravi Ramamoorthi
Abstract:
Problems in differentiable rendering often involve optimizing scene parameters that cause motion in image space. The gradients for such parameters tend to be sparse, leading to poor convergence. While existing methods address this sparsity through proxy gradients such as topological derivatives or lagrangian derivatives, they make simplifying assumptions about rendering. Multi-resolution image pyr…
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Problems in differentiable rendering often involve optimizing scene parameters that cause motion in image space. The gradients for such parameters tend to be sparse, leading to poor convergence. While existing methods address this sparsity through proxy gradients such as topological derivatives or lagrangian derivatives, they make simplifying assumptions about rendering. Multi-resolution image pyramids offer an alternative approach but prove unreliable in practice. We introduce a method that uses locally orderless images, where each pixel maps to a histogram of intensities that preserves local variations in appearance. Using an inverse rendering objective that minimizes histogram distance, our method extends support for sparsely defined image gradients and recovers optimal parameters. We validate our method on various inverse problems using both synthetic and real data.
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Submitted 27 March, 2025;
originally announced March 2025.
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Leveraging LSTM for Predictive Modeling of Satellite Clock Bias
Authors:
Ahan Bhatt,
Ishaan Mehta,
Pravin Patidar
Abstract:
Satellite clock bias prediction plays a crucial role in enhancing the accuracy of satellite navigation systems. In this paper, we propose an approach utilizing Long Short-Term Memory (LSTM) networks to predict satellite clock bias. We gather data from the PRN 8 satellite of the Galileo and preprocess it to obtain a single difference sequence, crucial for normalizing the data. Normalization allows…
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Satellite clock bias prediction plays a crucial role in enhancing the accuracy of satellite navigation systems. In this paper, we propose an approach utilizing Long Short-Term Memory (LSTM) networks to predict satellite clock bias. We gather data from the PRN 8 satellite of the Galileo and preprocess it to obtain a single difference sequence, crucial for normalizing the data. Normalization allows resampling of the data, ensuring that the predictions are equidistant and complete. Our methodology involves training the LSTM model on varying lengths of datasets, ranging from 7 days to 31 days. We employ a training set consisting of two days' worth of data in each case. Our LSTM model exhibits exceptional accuracy, with a Root Mean Square Error (RMSE) of 2.11 $\times$ 10$^{-11}$. Notably, our approach outperforms traditional methods used for similar time-series forecasting projects, being 170 times more accurate than RNN, 2.3 $\times$ 10$^7$ times more accurate than MLP, and 1.9 $\times$ 10$^4$ times more accurate than ARIMA. This study holds significant potential in enhancing the accuracy and efficiency of low-power receivers used in various devices, particularly those requiring power conservation. By providing more accurate predictions of satellite clock bias, the findings of this research can be integrated into the algorithms of such devices, enabling them to function with heightened precision while conserving power. Improved accuracy in clock bias predictions ensures that low-power receivers can maintain optimal performance levels, thereby enhancing the overall reliability and effectiveness of satellite navigation systems. Consequently, this advancement holds promise for a wide range of applications, including remote areas, IoT devices, wearable technology, and other devices where power efficiency and navigation accuracy are paramount.
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Submitted 11 November, 2024;
originally announced November 2024.
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Morphological Detection and Classification of Microplastics and Nanoplastics Emerged from Consumer Products by Deep Learning
Authors:
Hadi Rezvani,
Navid Zarrabi,
Ishaan Mehta,
Christopher Kolios,
Hussein Ali Jaafar,
Cheng-Hao Kao,
Sajad Saeedi,
Nariman Yousefi
Abstract:
Plastic pollution presents an escalating global issue, impacting health and environmental systems, with micro- and nanoplastics found across mediums from potable water to air. Traditional methods for studying these contaminants are labor-intensive and time-consuming, necessitating a shift towards more efficient technologies. In response, this paper introduces micro- and nanoplastics (MiNa), a nove…
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Plastic pollution presents an escalating global issue, impacting health and environmental systems, with micro- and nanoplastics found across mediums from potable water to air. Traditional methods for studying these contaminants are labor-intensive and time-consuming, necessitating a shift towards more efficient technologies. In response, this paper introduces micro- and nanoplastics (MiNa), a novel and open-source dataset engineered for the automatic detection and classification of micro and nanoplastics using object detection algorithms. The dataset, comprising scanning electron microscopy images simulated under realistic aquatic conditions, categorizes plastics by polymer type across a broad size spectrum. We demonstrate the application of state-of-the-art detection algorithms on MiNa, assessing their effectiveness and identifying the unique challenges and potential of each method. The dataset not only fills a critical gap in available resources for microplastic research but also provides a robust foundation for future advancements in the field.
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Submitted 29 July, 2026; v1 submitted 20 September, 2024;
originally announced September 2024.
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M^3RS: Multi-robot, Multi-objective, and Multi-mode Routing and Scheduling
Authors:
Ishaan Mehta,
Junseo Kim,
Sharareh Taghipour,
Sajad Saeedi
Abstract:
Task execution quality significantly impacts multi-robot missions, yet existing task allocation frameworks rarely consider quality of service as a decision variable, despite its importance in applications like robotic disinfection and cleaning. We introduce the multi-robot, multi-objective, and multi-mode routing and scheduling (M3RS) problem, designed for time-constrained missions. In M3RS, each…
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Task execution quality significantly impacts multi-robot missions, yet existing task allocation frameworks rarely consider quality of service as a decision variable, despite its importance in applications like robotic disinfection and cleaning. We introduce the multi-robot, multi-objective, and multi-mode routing and scheduling (M3RS) problem, designed for time-constrained missions. In M3RS, each task offers multiple execution modes with varying resource needs, durations, and quality levels, allowing trade-offs across mission objectives. M3RS is modeled as a mixed-integer linear programming (MIP) problem and optimizes task sequencing and execution modes for each agent. We apply M3RS to multi-robot disinfection in healthcare and public spaces, optimizing disinfection quality and task completion rates. Through synthetic case studies, M3RS demonstrates 3-46$\%$ performance improvements over the standard task allocation method across various metrics. Further, to improve compute time, we propose a clustering-based column generation algorithm that achieves solutions comparable to or better than the baseline MIP solver while reducing computation time by 60$\%$. We also conduct case studies with simulated and real robots. Experimental videos are available on the project page: \href{https://sites.google.com/view/g-robot/m3rs/}{https://sites.google.com/view/g-robot/m3rs/}.
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Submitted 8 October, 2025; v1 submitted 24 March, 2024;
originally announced March 2024.
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A Theory of Topological Derivatives for Inverse Rendering of Geometry
Authors:
Ishit Mehta,
Manmohan Chandraker,
Ravi Ramamoorthi
Abstract:
We introduce a theoretical framework for differentiable surface evolution that allows discrete topology changes through the use of topological derivatives for variational optimization of image functionals. While prior methods for inverse rendering of geometry rely on silhouette gradients for topology changes, such signals are sparse. In contrast, our theory derives topological derivatives that rel…
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We introduce a theoretical framework for differentiable surface evolution that allows discrete topology changes through the use of topological derivatives for variational optimization of image functionals. While prior methods for inverse rendering of geometry rely on silhouette gradients for topology changes, such signals are sparse. In contrast, our theory derives topological derivatives that relate the introduction of vanishing holes and phases to changes in image intensity. As a result, we enable differentiable shape perturbations in the form of hole or phase nucleation. We validate the proposed theory with optimization of closed curves in 2D and surfaces in 3D to lend insights into limitations of current methods and enable improved applications such as image vectorization, vector-graphics generation from text prompts, single-image reconstruction of shape ambigrams and multi-view 3D reconstruction.
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Submitted 18 August, 2023;
originally announced August 2023.
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Understanding why shooters shoot -- An AI-powered engine for basketball performance profiling
Authors:
Alejandro Rodriguez Pascual,
Ishan Mehta,
Muhammad Khan,
Frank Rodriz,
Rose Yu
Abstract:
Understanding player shooting profiles is an essential part of basketball analysis: knowing where certain opposing players like to shoot from can help coaches neutralize offensive gameplans from their opponents; understanding where their players are most comfortable can lead them to developing more effective offensive strategies. An automatic tool that can provide these performance profiles in a t…
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Understanding player shooting profiles is an essential part of basketball analysis: knowing where certain opposing players like to shoot from can help coaches neutralize offensive gameplans from their opponents; understanding where their players are most comfortable can lead them to developing more effective offensive strategies. An automatic tool that can provide these performance profiles in a timely manner can become invaluable for coaches to maximize both the effectiveness of their game plan as well as the time dedicated to practice and other related activities. Additionally, basketball is dictated by many variables, such as playstyle and game dynamics, that can change the flow of the game and, by extension, player performance profiles. It is crucial that the performance profiles can reflect the diverse playstyles, as well as the fast-changing dynamics of the game. We present a tool that can visualize player performance profiles in a timely manner while taking into account factors such as play-style and game dynamics. Our approach generates interpretable heatmaps that allow us to identify and analyze how non-spatial factors, such as game dynamics or playstyle, affect player performance profiles.
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Submitted 16 March, 2023;
originally announced March 2023.
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Movie Recommendation System using Composite Ranking
Authors:
Irish Mehta,
Aashal Kamdar
Abstract:
In today's world, abundant digital content like e-books, movies, videos and articles are available for consumption. It is daunting to review everything accessible and decide what to watch next. Consequently, digital media providers want to capitalise on this confusion and tackle it to increase user engagement, eventually leading to higher revenues. Content providers often utilise recommendation sy…
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In today's world, abundant digital content like e-books, movies, videos and articles are available for consumption. It is daunting to review everything accessible and decide what to watch next. Consequently, digital media providers want to capitalise on this confusion and tackle it to increase user engagement, eventually leading to higher revenues. Content providers often utilise recommendation systems as an efficacious approach for combating such information overload. This paper concentrates on developing a synthetic approach for recommending movies. Traditionally, movie recommendation systems use either collaborative filtering, which utilises user interaction with the media, or content-based filtering, which makes use of the movie's available metadata. Technological advancements have also introduced a hybrid technique that integrates both systems. However, our approach deals solely with content-based recommendations, further enhancing it with a ranking algorithm based on content similarity metrics. The three metrics contributing to the ranking are similarity in metadata, visual content, and user reviews of the movies. We use text vectorization followed by cosine similarity for metadata, feature extraction by a pre-trained VGG19 followed by K-means clustering for visual content, and a comparison of sentiments for user reviews. Such a system allows viewers to know movies that "feel" the same.
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Submitted 5 December, 2022; v1 submitted 30 November, 2022;
originally announced December 2022.
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A Level Set Theory for Neural Implicit Evolution under Explicit Flows
Authors:
Ishit Mehta,
Manmohan Chandraker,
Ravi Ramamoorthi
Abstract:
Coordinate-based neural networks parameterizing implicit surfaces have emerged as efficient representations of geometry. They effectively act as parametric level sets with the zero-level set defining the surface of interest. We present a framework that allows applying deformation operations defined for triangle meshes onto such implicit surfaces. Several of these operations can be viewed as energy…
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Coordinate-based neural networks parameterizing implicit surfaces have emerged as efficient representations of geometry. They effectively act as parametric level sets with the zero-level set defining the surface of interest. We present a framework that allows applying deformation operations defined for triangle meshes onto such implicit surfaces. Several of these operations can be viewed as energy-minimization problems that induce an instantaneous flow field on the explicit surface. Our method uses the flow field to deform parametric implicit surfaces by extending the classical theory of level sets. We also derive a consolidated view for existing methods on differentiable surface extraction and rendering, by formalizing connections to the level-set theory. We show that these methods drift from the theory and that our approach exhibits improvements for applications like surface smoothing, mean-curvature flow, inverse rendering and user-defined editing on implicit geometry.
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Submitted 21 July, 2022; v1 submitted 14 April, 2022;
originally announced April 2022.
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Pareto Frontier Approximation Network (PA-Net) to Solve Bi-objective TSP
Authors:
Ishaan Mehta,
Sharareh Taghipour,
Sajad Saeedi
Abstract:
The travelling salesperson problem (TSP) is a classic resource allocation problem used to find an optimal order of doing a set of tasks while minimizing (or maximizing) an associated objective function. It is widely used in robotics for applications such as planning and scheduling. In this work, we solve TSP for two objectives using reinforcement learning (RL). Often in multi-objective optimizatio…
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The travelling salesperson problem (TSP) is a classic resource allocation problem used to find an optimal order of doing a set of tasks while minimizing (or maximizing) an associated objective function. It is widely used in robotics for applications such as planning and scheduling. In this work, we solve TSP for two objectives using reinforcement learning (RL). Often in multi-objective optimization problems, the associated objective functions can be conflicting in nature. In such cases, the optimality is defined in terms of Pareto optimality. A set of these Pareto optimal solutions in the objective space form a Pareto front (or frontier). Each solution has its trade-off. We present the Pareto frontier approximation network (PA-Net), a network that generates good approximations of the Pareto front for the bi-objective travelling salesperson problem (BTSP). Firstly, BTSP is converted into a constrained optimization problem. We then train our network to solve this constrained problem using the Lagrangian relaxation and policy gradient. With PA-Net we improve the performance over an existing deep RL-based method. The average improvement in the hypervolume metric, which is used to measure the optimality of the Pareto front, is 2.3%. At the same time, PA-Net has 4.5x faster inference time. Finally, we present the application of PA-Net to find optimal visiting order in a robotic navigation task/coverage planning. Our code is available on the project website.
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Submitted 17 July, 2022; v1 submitted 2 March, 2022;
originally announced March 2022.
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Far-UVC Disinfection with Robotic Mobile Manipulator
Authors:
Ishaan Mehta,
Hao-Ya Hsueh,
Nikolaos Kourtzanidis,
Mateusz Brylka,
Sajad Saeedi
Abstract:
The COVID-19 pandemic has demonstrated the need for a more effective and efficient disinfection approach to combat infectious diseases. Ultraviolet germicidal irradiation (UVGI) is a proven mean for disinfection and sterilization and has been integrated into handheld devices and autonomous mobile robots. Existing UVGI robots which are commonly equipped with uncovered lamps that emit intense ultrav…
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The COVID-19 pandemic has demonstrated the need for a more effective and efficient disinfection approach to combat infectious diseases. Ultraviolet germicidal irradiation (UVGI) is a proven mean for disinfection and sterilization and has been integrated into handheld devices and autonomous mobile robots. Existing UVGI robots which are commonly equipped with uncovered lamps that emit intense ultraviolet radiation suffer from: inability to be used in human presence, shadowing of objects, and long disinfection time. These robots also have a high operational cost. This paper introduces a cost-effective germicidal system that utilizes UVGI to disinfect pathogens, such as viruses, bacteria, and fungi, on high contact surfaces (e.g. doors and tables). This system is composed of a team of 5-DOF mobile manipulators with end-effectors that are equipped with far-UVC excimer lamps. The design of the system is discussed with emphasis on path planning, coverage planning, and scene understanding. Evaluations of the UVGI system using simulations and irradiance models are also included.
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Submitted 2 March, 2022;
originally announced March 2022.
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Modulated Periodic Activations for Generalizable Local Functional Representations
Authors:
Ishit Mehta,
Michaël Gharbi,
Connelly Barnes,
Eli Shechtman,
Ravi Ramamoorthi,
Manmohan Chandraker
Abstract:
Multi-Layer Perceptrons (MLPs) make powerful functional representations for sampling and reconstruction problems involving low-dimensional signals like images,shapes and light fields. Recent works have significantly improved their ability to represent high-frequency content by using periodic activations or positional encodings. This often came at the expense of generalization: modern methods are t…
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Multi-Layer Perceptrons (MLPs) make powerful functional representations for sampling and reconstruction problems involving low-dimensional signals like images,shapes and light fields. Recent works have significantly improved their ability to represent high-frequency content by using periodic activations or positional encodings. This often came at the expense of generalization: modern methods are typically optimized for a single signal. We present a new representation that generalizes to multiple instances and achieves state-of-the-art fidelity. We use a dual-MLP architecture to encode the signals. A synthesis network creates a functional mapping from a low-dimensional input (e.g. pixel-position) to the output domain (e.g. RGB color). A modulation network maps a latent code corresponding to the target signal to parameters that modulate the periodic activations of the synthesis network. We also propose a local-functional representation which enables generalization. The signal's domain is partitioned into a regular grid,with each tile represented by a latent code. At test time, the signal is encoded with high-fidelity by inferring (or directly optimizing) the latent code-book. Our approach produces generalizable functional representations of images, videos and shapes, and achieves higher reconstruction quality than prior works that are optimized for a single signal.
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Submitted 8 April, 2021;
originally announced April 2021.