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real-time-rendering

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Browser 3D MOBA — Three.js/WebGL renderer over a deterministic simulation core shared with a 2D canvas client. TypeScript, no game engine.

webgl threejs < 87E8 a data-hydro-click="{"event_type":"explore.click","payload":{"click_context":"REPOSITORY_CARD","click_target":"TOPIC","click_visual_representation":"TOPIC_TAG","actor_id":null,"record_id":7537,"originating_url":"https://github.com/topics/real-time-rendering?l=typescript","user_id":null}}" data-hydro-click-hmac="99b91a9e7db54ea1e740f780351f684430dc80121b70d07381a2cf829e06a2f4" title="Topic: typescript" href="/topics/typescript" data-view-component="true" class="topic-tag topic-tag-link Link f6 mb-2 tmp-mb-2">typescript game-development 3d real-time-rendering vite
  • Updated Aug 3, 2026
  • TypeScript

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