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Defining the
ISystemResetinterface in some plugins and not in others create a problematic situation in which some plugins are restarted in a way (calling the destructor and constructor) and some other in another way (calling the reset method). This resulted in unexpected behaviour as the one reported in #206 .To solve at least the crash, this PR removes all the reset methods. The downside of this is that now all the YARP ports are closed and re-opened at each reset, but anyhow this is better then just crash.
Implementing a smarter reset strategy that does not restart the ports (that by the way is how Gazebo Classic and gazebo-yarp-plugins worked) will be tracked in #235 .