8000
Skip to content
View Ragingram2's full-sized avatar

Highlights

  • Pro

Block or report Ragingram2

Block user

Prevent this user from interacting with your repositories and sending you notifications. Learn more about blocking users.

< 8000 p class="text-small color-fg-muted"> You must be logged in to block users.

Maximum 250 characters. Please don’t include any personal information such as legal names or email addresses. Markdown is supported. This note will only be visible to you.
Report abuse

Contact GitHub support about this user’s behavior. Learn more about reporting abuse.

Report abuse
Showing results

My research for developing on the Nintendo DS

Lua 368 22 Updated Aug 3, 2025

A categorized collection of awesome Unity open source on GitHub (800+)

4,454 497 Updated Feb 2, 2026

Building Unity mechanics structured as a set of challenges. 100 sample programs where each program demonstrates a different mechanic.

C# 136 32 Updated Apr 21, 2022

A stack based screen manager for Unity's UI.

C# 76 8 Updated Aug 25, 2026
TypeScript 106 113 Updated Aug 26, 2026

Take ownership of you application's authentication and authorization

TypeScript 336 81 Updated Aug 14, 2026

Webpage for the pret organization

17 5 Updated May 8, 2026

Decompilation of Pokemon HeartGold/SoulSilver

Assembly 574 199 Updated Aug 22, 2026

A Docker container for hosting RetroArch playable in a browser through NoVNC.

JavaScript 55 20 Updated Jul 19, 2023

A simple, configurable aerodynamic wing that applies lift at its location. Includes flyable example plane.

C# 241 46 Updated Feb 1, 2020

Development at the speed of light

Rust 25,076 1,049 Updated Aug 26, 2026
C++ 809 113 Updated Apr 15, 2021

node based material editor

C++ 4 1 Updated Jan 1, 2025
C# 1 Updated Apr 23, 2024

Making it easier to work with shaders

C++ 5,579 482 Updated Aug 26, 2026
Lua 5 Updated Jul 6, 2026

Unity 6 DOTS prototype of Project Launch Escape

5 1 Updated Jul 19, 2024

A love letter to the Elite Dangerous racing community ❤

C# 300 30 Updated Apr 13, 2026

Defold is a completely free to use game engine for development of desktop, mobile and web games.

C++ 6,268 450 Updated Aug 26, 2026

DirectX shader bytecode cross compiler

C++ 918 128 Updated Jul 16, 2024

ShaderConductor is a tool designed for cross-compiling HLSL to other shading languages

C++ 1,838 261 Updated Jan 13, 2023

An improvement over my old gravity simulator in Haskell

C 32 Updated Mar 9, 2024

Small, easy-to-integrate shader compiler written in C99. Compiles HLSL to SPIR-V

C 54 5 Updated Mar 4, 2021

A simple particle-based fluid simulation

C# 1,285 240 Updated Oct 19, 2025

Textures Utilities Reloaded

C# 1 1 Updated Apr 16, 2023

Mod Project Development Environment for Unity and Unity Games

C# 181 36 Updated Aug 22, 2026

Whitted Style CPU Raytracer using SIMD

C 31 4 Updated Apr 20, 2022

Tools for synching and streaming files from Windows to Linux

C++ 3,391 123 Updated Sep 3, 2024
Next
0