-
Gopeak-godot-mcp Public
GoPeak — The most comprehensive MCP server for Godot Engine. 95+ tools: scene management, GDScript LSP, DAP debugger, screenshot capture, input injection, ClassDB introspection, CC0 asset library. …
-
oh-my-codex Public
Forked from Yeachan-Heo/oh-my-codexOmX - Oh My codeX: Your codex is not alone. Add hooks, agent teams, HUDs, and so much more.
TypeScript UpdatedApr 2, 2026 -
tada Public
Forked from HumeAI/tadaOpen Source Speech Language Model
-
oh-my-claudecode Public
Forked from Yeachan-Heo/oh-my-claudecodeTeams-first Multi-agent orchestration for Claude Code
-
oh-my-openagent Public
Forked from code-yeongyu/oh-my-openagentomo; the best agent harness - previously oh-my-opencode
-
Gopeak-Godot-Cli Public
Private repository for Godot Flow RP
-
Open-LLM-VTuber + cliproxy + Qwen3-TTS (Sora preset)
-
godot-auto-reload-plugin Public
Godot plugin for auto-reloading scenes when modified externally (MCP integration)
-
Unity-Pacman-Game Public
Classic Pacman game built with Unity 6 (URP) - procedural sprites, 4 ghost AI, New Input System
-
HY-Motion-1.0 Public
Forked from Tencent-Hunyuan/HY-Motion-1.0HY-Motion model for 3D character animation generation.
-
TWC4-ImageToMap Public
Unity Editor tool that converts reference images into TileWorldCreator 4 maps automatically
-
Zero-shot 3D Map Generation with LLM Agents - Dual-Agent Actor-Critic Architecture for PCG (arXiv:2512.10501)
-
-
unity-mcp-mixamo Public
Unity MCP Mixamo Animation Tools - Auto-download and configure Mixamo animations via MCP
-
-