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Making Games Always
🕹️
Making Games Always

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gmanasses/README.md

Hello World, I'm Guilherme da Cunha Manassés

👨🏻‍🎓 Bachelor's degree in Computer Engineering from the UTFPR, Brazil
🎮 Working at Hero Create as a Game Developer (using UEFN)
👨🏻‍💻 Working on a game alone, using Unreal Engine 5

🌐 Socials

🎮 My portfolio is available on itch.io
💬 You can contact me through Linkedin

💻 Knowledge of the Tech

Agile and Version Control

Jira Notion Trello Jenkins Docker Bitbucket Git GitHub

Game Engines

Unity Unreal Engine

Languages and Scripts

C C# C++ Java Lua Python JavaScript PHP HTML5 R Markdown LaTeX Arduino

Frameworks and tools

OpenCV OpenGL Google Cloud Bootstrap Chart.js jQuery JWT Spring Thymeleaf Matplotlib NumPy Pandas PyTorch scikit-learn Scipy Cisco

Databases

MongoDB Firebase MariaDB MicrosoftSQLServer MySQL Postgres

📊 GitHub Stats


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  1. Diffusion-limited-aggregation-Heightmap-Generator Diffusion-limited-aggregation-Heightmap-Generator Public

    This code was developed during 6BC1 the research for my computer engineering graduation thesis. The purpose of this code is to generate a heightmap that, after conversion in Unity, resembles a virtual m…

    Python 3

  2. Random-Walk-Heightmap-Generator Random-Walk-Heightmap-Generator Public

    This code was developed during the research for my computer engineering graduation thesis. The purpose of this code is to generate a heightmap that, after conversion in Unity, resembles a virtual t…

    Python 1

  3. MicroGM MicroGM Public

    A project to make many game mechanics to show my game programing abilities

    C++

  4. Cell86 Cell86 Public

    Game to learn more about Unity3D

  5. FlappyPlane FlappyPlane Public

    A game inspired on FlappyBird made for learn more about 2D games in Unity

    C#

  6. UnrealEngine_Projects UnrealEngine_Projects Public

    Repository created to post projects developed in Unreal Engine

    1

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