QuestVisionKit is a collection of template and reference projects demonstrating how to use Meta Quest’s new Passthrough Camera API for advanced AR/VR vision, tracking, and shader effects.
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Updated
Nov 9, 2025 - C#
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QuestVisionKit is a collection of template and reference projects demonstrating how to use Meta Quest’s new Passthrough Camera API for advanced AR/VR vision, tracking, and shader effects.
A sample to create your own Unreal Passthrough Project for Meta Quest 3, Meta Quest Pro. Works with Meta Quest 2 but it is not recommended. Use it to learn Unreal Engine
Sample Unity project for using TLabWebView (3D web browser / 3D WebView plugin) in OculusQuest. Includes Meta XR SDK and XR Interaction Toolkit implementation example.
A fork of SoundStage VR that offers a virtual sound laboratory for the arts running on Meta Quest.
(This is NOT the source code for the VRChat game on Quest.) Quest 2 (and Quest 1, Quest Pro and newer) OSC and ADB powered battery information sender, now with OpenRGB support
A Unity package to use the new Meta Quest Passthrough Camera API.
Discord Rich Presence app for Meta Quest
3D reconstruction from Meta Quest passthrough and depth via Reality Capture app, with Open3D/TSDF, COLMAP/Nerfstudio export, and Gaussian Splatting prep.
A sample to create your own Unreal Scene Project for Meta Quest 3, Meta Quest Pro. Works with Meta Quest 2 but it is not recommended. Use it to learn Unreal Engine
Experimental integration of Vuforia Engine with Meta Quest 3 PassthroughCamera using a custom C++ Driver Framework plugin.
Real-time environment mesh, navmesh, and collision generation for Unity using the Meta Quest Depth API.
Co-located multiplayer AR cooking game for Meta Quest 3
Sample Unity project for using TLabWebView (3D web browser / 3D WebView plugin) with Mixed Reality Toolkit in OculusQuest
🦯🎱 Master's thesis: collaborative Mixed Reality billiards game for a science center exhibit proof-of-concept
Meta Quest App for OpenSourceWebsite
Spatial Control Room is a mixed reality concept designed to revolutionize television production control rooms. It uses a Quest 3 headset and OBS.
Real-time stereo matching and point cloud visualization for Meta Quest 3 / 3s.
MR/VR interior design app for Meta Quest 3 – place virtual furniture, and experiment with layouts
Unity pipeline for multimodal XR agent connecting Meta Quest 3 with OpenAI’s API. It enables Quest 3 users to send voice-based queries with egocentric camera view directly to OpenAI models in near-real time.
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