Cross-platform CEF communication layer for game clients. One codebase, every platform.
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Updated
Mar 22, 2026 - JavaScript
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Cross-platform CEF communication layer for game clients. One codebase, every platform.
Dark Market Tablet for FiveM — Showcase
⚡ High-performance tool to extract, crop, resize & convert ~1,800 GTA V tattoos into CDN-ready WebP/PNG assets with auto-generated QBCore, ESX, illenium-appearance & React/Vue NUI configs.
A lightweight standalone FiveM NUI skill check minigame with configurable difficulty and a simple export system.
Screen-fixed progress bar for RedM — standalone drop-in for ox_lib's progressBar, themed to match hexa_inventory
a novel domain specific language (DSL) for easily building gesture recognizers
A comprehensive template for developing FiveM servers with Lua. It includes a clean directory structure, best practices, and sample implementations for commands, events, functions, and NUI interactions.
This project implements the Gesture Recognition Engine of the NUI pipeline using the $P algorithm in Java. It includes a sample event file and can recognize gestures for various common symbols like an exclamation point, arrowhead and star.
Job2 Creator/Manager for FiveM — Showcase
Interactive in-game surface calibrator for board prop models. Spawn any prop, fit the writable surface plane to the model in real time, and export ready-to-paste Config.PropModels entries for f5_board.
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