unet
Here are 28 public repositories matching this topic...
The AddingNetworking branch is where UNET is being used. The master branch is a bare bones single player example of what I'm working to add networking to. UNET_FPS is simple multiplayer zombie survival game I am building to solidify my learning of the new High Level UNET system for Unity.
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Jun 21, 2017 - C#
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Aug 3, 2017 - C#
Multiplayer online battle arena using UNET
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Mar 9, 2018 - C#
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Jul 26, 2018 - C#
A 3D Sci-Fi multiplayer first-person shooter made with Unity3D and uNet for networking
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Aug 24, 2018 - C#
Use LiteNetLib as transport for UNET HLAPI
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Sep 16, 2018 - C#
Multiplayer 3 vs. 1 hero shooter started in a game jam.
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May 23, 2019 - C#
Features a Networking Framework to be used on top of Unity Networking, in order to implement an Authoritative Server with Lag Compensation, Client-Side Prediction/Server Reconciliation and Entity Interpolation
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Jul 27, 2019 - C#
A multiplayer racing example project in Unity using the SocketWeaver SDK
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Jul 28, 2019 - C#
A quick start guide on how to use the SocketWeaver SDK in Unity
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Oct 14, 2019 - C#
A Multiplayer lobby example project in Unity using the SocketWeaver SDK
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Oct 29, 2019 - C#
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