A fast and lightweight 2D game physics library.
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May 5, 2026 - C
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A fast and lightweight 2D game physics library.
A lightweight 2D physics engine written in C, for educational purposes.
Lightweight 2D rigid-body physics engine
OCaml bindings for Chipmunk 2D physics library.
A C-based procedural 2D physics engine experiment focused on motion, collision-style logic, and low-level simulation fundamentals.
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