Kero is a Source Engine game engine client implementation written in Go.
-
Updated
Apr 6, 2026 - Go
8000
Source engine is a game engine published by valve software in 2004 and used for games like half-life 2.
Kero is a Source Engine game engine client implementation written in Go.
A Source Engine navigation mesh file parser written in Go.
A custom Source Engine level editor written in Go
Source Engine network client protocol implementation. Join Source Engine games as a real client
A Prometheus exporter for Steam game servers
A Source Engine BSP Renderer written in Go.
Source engine filesystem manager
Set of core utilities for Source Engine tool development, written in Go
Go package for parsing Source Engine textures (.vtf)
Go package for parsing Source Engine StudioModel formats (.mdl, .vtx, .vvd, .phy)
Source engine KeyValue format parser (e.g. gameinfo.txt, vmt, vmf)
Golang package for parsing .vmt Valve Material files
VMF (Valve Map File) Parser. Tool helps to extract map material list.
Command-line RCON client for Minecraft & Source Engine.
Source Engine StringTable implementation
Checksum creator using valves key