Scripts to automate conversion between GameCube and Wii console ISO files to RVZ file format
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Updated
Apr 15, 2026 - PowerShell
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Scripts to automate conversion between GameCube and Wii console ISO files to RVZ file format
WIP: A curated list of Nintendo GameCube development resources including toolchains, documentation, emulators, example code, and more
A Standalone RARC and U8 Editor for Nintendo Wii and Nintendo GameCube Archives.
W.I.P. Homebrew racing game for the Nintendo Gamecube and Wii
Work in progress! Read and write gamecube controller protocol. For Teensy 3.6 / 3.2
A python library for reading data from and writing data to Dol files (GC/Wii executables).
GCM N64 ROMS Injector is a simple ROM injector for the Nintendo 64 Emulator v2.0 released by Experience.
Encodes and decodes BNR banner files for the Nintendo GameCube.
A gc and wii homebrew app to get gba bios, roms and saves via the gc gba link cable
A port of donut.c to the Wii and GameCube
Voxel Engine for the Nintendo GameCube using GX API
My popular upgraded SD2SP2 shared for all to enjoy. Nothing special over the standard SD2SP2 other than it looks much better.
JavaScript port of an Adobe Flash application that decodes Mario Kart: Double Dash!! Time Trials contest passwords.
Dear ImGui example for Nintendo GameCube homebrew. GX fixed-function pipeline rendering, GameCube controller input, software cursor, and ImGui::Image() support for GX textures.
UnMultiBoot let you extract games from a multi-boot Nintendo GameCube (GCM) image. This is the opposite of GCMUtility.
Decodes and encodes TXTR files from Metroid Prime 1, 2: Echoes, and 3: Corruption.
Lightweigth FSP server written in C++ meant for streaming games to a Gamecube running Swiss via the broadband adapter
Product Number 03 4K Texture Pack.
A collection of art revolving around physical video game boxes and their assets
A Wii Homebrew Project to play GC Games on Wii and vWii on Wii U
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