Computer Science > Social and Information Networks
[Submitted on 28 Jun 2023 (v1), last revised 19 Jul 2024 (this version, v2)]
Title:Divide-and-rule policy in the Naming Game
View PDF HTML (experimental)Abstract:The Naming Game is a classic model for studying the emergence and evolution of language within a population. In this paper, we extend the traditional Naming Game model to encompass multiple committed opinions and investigate the system dynamics on the complete graph with an arbitrarily large population and random networks of finite size. For the fully connected complete graph, the homogeneous mixing condition enables us to use mean-field theory to analyze the opinion evolution of the system. However, when the number of opinions increases, the number of variables describing the system grows exponentially. To mitigate this, we focus on a special scenario where the largest group of committed agents competes with a motley of committed groups, each of which is smaller than the largest one, while initially, most of uncommitted agents hold one unique opinion. This scenario is chosen for its recurrence in diverse societies and its potential for complexity reduction by unifying agents from smaller committed groups into one category. Our investigation reveals that when the size of the largest committed group reaches the critical threshold, most of uncommitted agents change their beliefs to this opinion, triggering a phase transition. Further, we derive the general formula for the multi-opinion evolution using a recursive approach, enabling investigation into any scenario. Finally, we employ agent-based simulations to reveal the opinion evolution and dominance transition in random graphs. Our results provide insights into the conditions under which the dominant opinion emerges in a population and the factors that influence these conditions.
Submission history
From: Cheng Ma [view email][v1] Wed, 28 Jun 2023 04:58:18 UTC (3,643 KB)
[v2] Fri, 19 Jul 2024 05:24:58 UTC (1,414 KB)
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