-
MVTrack: Ultrafast Appearance-Free Moving Object Tracking from Compressed Bitstreams
Authors:
Iñaki Erregue,
Kamal Nasrollahi,
Sergio Escalera
Abstract:
Deploying modern video trackers at scale is bottlenecked by the computational cost of RGB-based object detectors. To this end, we present MVTrack, an ultrafast tracker for moving objects that operates directly on H.264 bitstreams. MVTrack combines MVDet, a lightweight detector for motion vector fields, with MVLink, a minimalist kinematic association module. On VIRAT, MVTrack outperforms YOLO26n wh…
▽ More
Deploying modern video trackers at scale is bottlenecked by the computational cost of RGB-based object detectors. To this end, we present MVTrack, an ultrafast tracker for moving objects that operates directly on H.264 bitstreams. MVTrack combines MVDet, a lightweight detector for motion vector fields, with MVLink, a minimalist kinematic association module. On VIRAT, MVTrack outperforms YOLO26n while using 60$\times$ fewer parameters, requiring 40$\times$ fewer FLOPs, and reducing CPU latency by 8.6$\times$. These results demonstrate that compressed video data alone can enable accurate and scalable surveillance tracking, thereby bypassing the need for pixel reconstruction.
△ Less
Submitted 11 August, 2026;
originally announced August 2026.
-
Human4K: A Large-Scale 4K Multi-View Mocap Dataset for Whole-Body 3D Human Reconstruction
Authors:
Tianshun Han,
Ziyu Shi,
Lijian Liu,
Ajian Liu,
Benjia Zhou,
Hugo Jair Escalante,
Yanyan Liang,
Sergio Escalera,
Zhen Lei,
Jun Wan
Abstract:
Recent advances in 3D human reconstruction have improved overall performance, yet current models still fail in the most challenging real-world scenarios. They often produce unstable geometry, inaccurate limb articulation and unreliable predictions under depth ambiguity or self-occlusion. A key reason is that existing datasets still lack the combination of high-resolution images, high-precision ann…
▽ More
Recent advances in 3D human reconstruction have improved overall performance, yet current models still fail in the most challenging real-world scenarios. They often produce unstable geometry, inaccurate limb articulation and unreliable predictions under depth ambiguity or self-occlusion. A key reason is that existing datasets still lack the combination of high-resolution images, high-precision annotations and diverse whole-body motions required to support robust reconstruction. To address this gap, we present Human4K, a large-scale 4K multi-view whole-body human reconstruction dataset with mocap-accurate SMPL-X annotations. Human4K contains over six million 4K images captured by an eight-view high-resolution camera system synchronized with a professional Vicon motion capture setup, covering 11 subjects performing complex, highly articulated and strongly self-occluded full-body motions. All sequences are processed by a Motion-Retargeting and Refinement Module (MRRM) to ensure precise alignment for the full body and extremities. Experimental results show that training with Human4K consistently improves whole-body reconstruction on standard benchmarks, with particularly large gains for hands, feet and depth-ambiguous limb configurations.
△ Less
Submitted 15 July, 2026;
originally announced July 2026.
-
SoccerNet 2026 Challenges Results
Authors:
Anthony Cioppa,
Silvio Giancola,
Håkan Ardö,
Mohamad Dalal,
Jan Held,
Jérémie Ochin,
Jiayuan Rao,
Karen Sanchez,
Renaud Vandeghen,
Artur Xarles,
Olivier Barnich,
Albert Clapés,
Mathieu Delvaux,
Sergio Escalera,
Bernard Ghanem,
Cédric Hons,
Antoine Houet,
Sotiris Manitsaris,
Tom Michel,
Pierre Miralles,
Thomas B. Moeslund,
Mikael Nilsson,
Bogdan Stanciulescu,
Marc Van Droogenbroeck,
Yanfeng Wang
, et al. (80 additional authors not shown)
Abstract:
The SoccerNet 2026 Challenges constitute the sixth annual edition of the SoccerNet open benchmarking effort, dedicated to advancing computer vision research in sports video understanding. This year's challenges span five vision-based tasks: (1) Ball Action Anticipation, predicting the timing and class of ball-related actions within a short future window from a preceding observation window; (2) Pla…
▽ More
The SoccerNet 2026 Challenges constitute the sixth annual edition of the SoccerNet open benchmarking effort, dedicated to advancing computer vision research in sports video understanding. This year's challenges span five vision-based tasks: (1) Ball Action Anticipation, predicting the timing and class of ball-related actions within a short future window from a preceding observation window; (2) Player-Centric Ball Action Spotting, temporally localizing and classifying ball-related actions while assigning each action to the acting player through team affiliation and jersey number; (3) Novel View Synthesis, rendering images from unobserved camera poses in multi-view football scenes; (4) Spiideo SoccerNet Synloc, localizing athletes in real-world pitch coordinates from a single calibrated static-camera image; and (5) Visual Question Answering, answering multiple-choice questions about football broadcasts across text, image, and video inputs. For each task, participants were provided with annotated data, a unified evaluation protocol, and a public baseline. This edition saw broad participation, with 427 teams submitting 1,129 entries across the five tasks and 28 teams contributing reviewed technical reports. This paper describes each task and its evaluation protocol, presents the challenge leaderboards, and summarizes the leading submissions, with the aim of documenting the current state of each task as measured on held-out challenge data.
△ Less
Submitted 8 July, 2026;
originally announced July 2026.
-
ModaFlow: Modality-Aware Flow Matching for High-Fidelity Virtual Try-On
Authors:
Xiangyu Sai,
Meysam Madadi,
Sergio Escalera,
Yong Xu
Abstract:
Image-based virtual try-on has emerged as a compelling task in e-commerce and augmented reality, yet existing methods struggle to simultaneously preserve fine garment semantics and adapt to diverse person body geometries under large clothing-body deformations. We present ModaFlow, a modality-aware flow-matching based framework for high-fidelity virtual try-on that achieves precise alignment betwee…
▽ More
Image-based virtual try-on has emerged as a compelling task in e-commerce and augmented reality, yet existing methods struggle to simultaneously preserve fine garment semantics and adapt to diverse person body geometries under large clothing-body deformations. We present ModaFlow, a modality-aware flow-matching based framework for high-fidelity virtual try-on that achieves precise alignment between textual descriptions and garment appearance. Unlike prior methods that treat multimodal conditions uniformly, ModaFlow introduces a modality-aware guidance scheme: visual garment embeddings extracted by a pretrained image prompt adapter provide deterministic, persistent structural guidance, while textual embeddings generated from garment descriptions are controlled via classifier-free guidance (CFG) with adaptive scaling and zero-initialized velocity. To further enhance flow field accuracy, we propose two regularization losses, cosine similarity and perceptual flow discrimination, that jointly improve directional consistency and perceptual realism of the velocity field. Additionally, a mask manipulation strategy stochastically samples among box, transparent, and relaxed masks during training, simulating diverse occlusion scenarios and enabling robust inference under unpaired settings where only a box mask is available. Experiments show that ModaFlow achieves state-of-the-art results in both qualitative and quantitative evaluations, reducing FID by approximately 30% on paired and 20% on unpaired benchmarks.
△ Less
Submitted 26 June, 2026;
originally announced June 2026.
-
REACT 2026: The Fourth Multiple Appropriate Facial Reaction Generation Challenge: Personalised MAFRG and Appropriate EEG Reaction Prediction
Authors:
Siyang Song,
Micol Spitale,
Zijian Wu,
Xiangyu Kong,
Cheng Luo,
Cristina Palmero,
German Barquero,
Sergio Escalera,
Michel Valstar,
Mohamed Daoudi,
Fabien Ringeval,
Andrew Howes,
Elisabeth Andre,
Hatice Gunes
Abstract:
In dyadic interactions, various human facial reactions could be appropriate for responding to each human speaker behaviour. Following the successful organisation of the REACT 2023, 2024 and 2025 challenge series, a body of generative deep learning (DL) models have been developed for the problem of multiple appropriate facial reaction generation (MAFRG). This year, we propose the REACT 2026 challen…
▽ More
In dyadic interactions, various human facial reactions could be appropriate for responding to each human speaker behaviour. Following the successful organisation of the REACT 2023, 2024 and 2025 challenge series, a body of generative deep learning (DL) models have been developed for the problem of multiple appropriate facial reaction generation (MAFRG). This year, we propose the REACT 2026 challenge encouraging the development and benchmarking of Machine Learning (ML) models that can generate multiple personalised, appropriate, diverse, realistic and synchronised human-style facial reactions expressed by a specific human listener for responding to each given speaker behaviour. As a key of the challenge, we continuously provide challenge participants with MARS dataset introduced by REACT 2025 but additionally provide individual-level Big-Five personality labels and EEG recordings. This introduces a new one-to-many personalised facial reaction generation setting combining human expressive behavioural, affective and neurophysiological signals, which remains largely unexplored in current dyadic interaction modelling. This paper also presents the challenge guidelines and new baselines on the four proposed sub-challenges: Offline generic and personalised MAFRG as well as Online generic and personalised MAFRG, respectively, which are publicly available at https://github.com/reactmultimodalchallenge/baseline_react2026.
△ Less
Submitted 5 June, 2026;
originally announced June 2026.
-
HydraPrompt: An Adaptive and Asymmetric Framework of Vision-Language Models for Synthetic Image Detection
Authors:
Senyuan Shi,
Hao Tan,
Zichang Tan,
Shuhan Feng,
Ajian Liu,
Sergio Escalera,
Jun Wan
Abstract:
The rapid evolution of generative models has precipitated a proliferation of fabricated content, posing significant challenges to existing Synthetic Image Detection (SID) methods. Capitalizing on advancements in vision-language models (e.g., CLIP), recent attempts have leveraged learnable textual prompts to identify synthetic images. However, they still leverage static prompt as a fixed boundary f…
▽ More
The rapid evolution of generative models has precipitated a proliferation of fabricated content, posing significant challenges to existing Synthetic Image Detection (SID) methods. Capitalizing on advancements in vision-language models (e.g., CLIP), recent attempts have leveraged learnable textual prompts to identify synthetic images. However, they still leverage static prompt as a fixed boundary for real and fake images, failing to adapt to the varying types of forgery that emerge during inference. To overcome this issue, we propose **HydraPrompt**, an asymmetric prompting framework that dynamically adjusts the category centers by aligning with fine-grained image cues. Specifically, we propose an Asymmetric Prompt Adapter (**APA**): (1) for authentic category, we introduce a single set of prompts to capture the consistent representative patterns, which serves as a unified anchor for real content. While (2) for fake category, we construct sample-adaptive prompts that specialize in capturing diverse cues from different samples, enabling adaptive modeling of forgery image variations. To increase pronounced discriminability within different synthetic images, we further introduce a Conditional Supervised Contrastive (**CSC**) objective, which compacts the authentic representations while capturing fine-grained forgery clues. Extensive experiments on popular SID benchmarks demonstrate the state-of-the-art performance of our framework.
△ Less
Submitted 25 May, 2026;
originally announced May 2026.
-
What Matters in Virtual Try-Off? Dual-UNet Diffusion Model For Garment Reconstruction
Authors:
Loc-Phat Truong,
Meysam Madadi,
Sergio Escalera
Abstract:
Virtual Try-On (VTON) has seen rapid advancements, providing a strong foundation for generative fashion tasks. However, the inverse problem, Virtual Try-Off (VTOFF)-aimed at reconstructing the canonical garment from a draped-on image-remains a less understood domain, distinct from the heavily researched field of VTON. In this work, we seek to establish a robust architectural foundation for VTOFF b…
▽ More
Virtual Try-On (VTON) has seen rapid advancements, providing a strong foundation for generative fashion tasks. However, the inverse problem, Virtual Try-Off (VTOFF)-aimed at reconstructing the canonical garment from a draped-on image-remains a less understood domain, distinct from the heavily researched field of VTON. In this work, we seek to establish a robust architectural foundation for VTOFF by studying and adapting various diffusion-based strategies from VTON and general Latent Diffusion Models (LDMs). We focus our investigation on the Dual-UNet Diffusion Model architecture and analyze three axes of design: (i) Generation Backbone: comparing Stable Diffusion variants; (ii) Conditioning: ablating different mask designs, masked/unmasked inputs for image conditioning, and the utility of high-level semantic features; and (iii) Losses and Training Strategies: evaluating the impact of the auxiliary attention-based loss, perceptual objectives and multi-stage curriculum schedules. Extensive experiments reveal trade-offs across various configuration options. Evaluated on VITON-HD and DressCode datasets, our framework achieves state-of-the-art performance with a drop of 9.5\% on the primary metric DISTS and competitive performance on LPIPS, FID, KID, and SSIM, providing both stronger baselines and insights to guide future Virtual Try-Off research.
△ Less
Submitted 9 April, 2026;
originally announced April 2026.
-
SVC 2026: the Second Multimodal Deception Detection Challenge and the First Domain Generalized Remote Physiological Measurement Challenge
Authors:
Dongliang Zhu,
Zhiyi Niu,
Bo Zhao,
Jiajian Huang,
Shuo Ye,
Xun Lin,
Hui Ma,
Taorui Wang,
Jiayu Zhang,
Chunmei Zhu,
Junzhe Cao,
Yingjie Ma,
Rencheng Song,
Albert Clapés,
Sergio Escalera,
Dan Guo,
Zitong Yu
Abstract:
Subtle visual signals, although difficult to perceive with the naked eye, contain important information that can reveal hidden patterns in visual data. These signals play a key role in many applications, including biometric security, multimedia forensics, medical diagnosis, industrial inspection, and affective computing. With the rapid development of computer vision and representation learning tec…
▽ More
Subtle visual signals, although difficult to perceive with the naked eye, contain important information that can reveal hidden patterns in visual data. These signals play a key role in many applications, including biometric security, multimedia forensics, medical diagnosis, industrial inspection, and affective computing. With the rapid development of computer vision and representation learning techniques, detecting and interpreting such subtle signals has become an emerging research direction. However, existing studies often focus on specific tasks or modalities, and models still face challenges in robustness, representation ability, and generalization when handling subtle and weak signals in real-world environments. To promote research in this area, we organize the Subtle visual Challenge, which aims to learn robust representations for subtle visual signals. The challenge includes two tasks: cross-domain multimodal deception detection and remote photoplethysmography (rPPG) estimation. We hope that this challenge will encourage the development of more robust and generalizable models for subtle visual understanding, and further advance research in computer vision and multimodal learning. A total of 22 teams submitted their final results to this workshop competition, and the corresponding baseline models have been released on the \href{https://sites.google.com/view/svc-cvpr26}{MMDD2026 platform}\footnote{https://sites.google.com/view/svc-cvpr26}
△ Less
Submitted 7 April, 2026;
originally announced April 2026.
-
A Hyperbolic Perspective on Hierarchical Structure in Object-Centric Scene Representations
Authors:
Neelu Madan,
Àlex Pujol,
Andreas Møgelmose,
Sergio Escalera,
Kamal Nasrollahi,
Graham W. Taylor,
Thomas B. Moeslund
Abstract:
Slot attention has emerged as a powerful framework for unsupervised object-centric learning, decomposing visual scenes into a small set of compact vector representations called \emph{slots}, each capturing a distinct region or object. However, these slots are learned in Euclidean space, which provides no geometric inductive bias for the hierarchical relationships that naturally structure visual sc…
▽ More
Slot attention has emerged as a powerful framework for unsupervised object-centric learning, decomposing visual scenes into a small set of compact vector representations called \emph{slots}, each capturing a distinct region or object. However, these slots are learned in Euclidean space, which provides no geometric inductive bias for the hierarchical relationships that naturally structure visual scenes. In this work, we propose a simple post-hoc pipeline to project Euclidean slot embeddings onto the Lorentz hyperboloid of hyperbolic space, without modifying the underlying training pipeline. We construct five-level visual hierarchies directly from slot attention masks and analyse whether hyperbolic geometry reveals latent hierarchical structure that remains invisible in Euclidean space. Integrating our pipeline with SPOT (images), VideoSAUR (video), and SlotContrast (video), We find that hyperbolic projection exposes a consistent scene-level to object-level organisation, where coarse slots occupy greater manifold depth than fine slots, which is absent in Euclidean space. We further identify a "curvature--task tradeoff": low curvature ($c{=}0.2$) matches or outperforms Euclidean on parent slot retrieval, while moderate curvature ($c{=}0.5$) achieves better inter-level separation. Together, these findings suggest that slot representations already encode latent hierarchy that hyperbolic geometry reveals, motivating end-to-end hyperbolic training as a natural next step. Code and models are available at \href{https://github.com/NeeluMadan/HHS}{github.com/NeeluMadan/HHS}.
△ Less
Submitted 30 March, 2026; v1 submitted 14 March, 2026;
originally announced March 2026.
-
MV-Fashion: Towards Enabling Virtual Try-On and Size Estimation with Multi-View Paired Data
Authors:
Hunor Laczkó,
Libang Jia,
Loc-Phat Truong,
Diego Hernández,
Sergio Escalera,
Jordi Gonzalez,
Meysam Madadi
Abstract:
Existing 4D human datasets fall short for fashion-specific research, lacking either realistic garment dynamics or task-specific annotations. Synthetic datasets suffer from a realism gap, whereas real-world captures lack the detailed annotations and paired data required for virtual try-on (VTON) and size estimation tasks. To bridge this gap, we introduce MV-Fashion, a large-scale, multi-view video…
▽ More
Existing 4D human datasets fall short for fashion-specific research, lacking either realistic garment dynamics or task-specific annotations. Synthetic datasets suffer from a realism gap, whereas real-world captures lack the detailed annotations and paired data required for virtual try-on (VTON) and size estimation tasks. To bridge this gap, we introduce MV-Fashion, a large-scale, multi-view video dataset engineered for domain-specific fashion analysis. MV-Fashion features 3,273 sequences (72.5 million frames) from 80 diverse subjects wearing 3-10 outfits each. It is designed to capture complex, real-world garment dynamics, including multiple layers and varied styling (e.g. rolled sleeves, tucked shirt). A core contribution is a rich data representation that includes pixel-level semantic annotations, ground-truth material properties like elasticity, and 3D point clouds. Crucially for VTON applications, MV-Fashion provides paired data: multi-view synchronized captures of worn garments alongside their corresponding flat, catalogue images. We leverage this dataset to establish baselines for fashion-centric tasks, including virtual try-on, clothing size estimation, and novel view synthesis. The dataset is available at https://hunorlaczko.github.io/MV-Fashion .
△ Less
Submitted 9 March, 2026;
originally announced March 2026.
-
Beyond Caption-Based Queries for Video Moment Retrieval
Authors:
David Pujol-Perich,
Albert Clapés,
Dima Damen,
Sergio Escalera,
Michael Wray
Abstract:
In this work, we investigate the degradation of existing VMR methods, particularly of DETR architectures, when trained on caption-based queries but evaluated on search queries. For this, we introduce three benchmarks by modifying the textual queries in three public VMR datasets -- i.e., HD-EPIC, YouCook2 and ActivityNet-Captions. Our analysis reveals two key generalization challenges: (i) A langua…
▽ More
In this work, we investigate the degradation of existing VMR methods, particularly of DETR architectures, when trained on caption-based queries but evaluated on search queries. For this, we introduce three benchmarks by modifying the textual queries in three public VMR datasets -- i.e., HD-EPIC, YouCook2 and ActivityNet-Captions. Our analysis reveals two key generalization challenges: (i) A language gap, arising from the linguistic under-specification of search queries, and (ii) a multi-moment gap, caused by the shift from single-moment to multi-moment queries. We also identify a critical issue in these architectures -- an active decoder-query collapse -- as a primary cause of the poor generalization to multi-moment instances. We mitigate this issue with architectural modifications that effectively increase the number of active decoder queries. Extensive experiments demonstrate that our approach improves performance on search queries by up to 14.82% mAP_m, and up to 21.83% mAP_m on multi-moment search queries. The code, models and data are available in the project webpage: https://davidpujol.github.io/beyond-vmr/
△ Less
Submitted 2 March, 2026;
originally announced March 2026.
-
AdaSpot: Spend Resolution Where It Matters for Precise Event Spotting
Authors:
Artur Xarles,
Sergio Escalera,
Thomas B. Moeslund,
Albert Clapés
Abstract:
Precise Event Spotting aims to localize fast-paced actions or events in videos with high temporal precision, a key task for applications in sports analytics, robotics, and autonomous systems. Existing methods typically process all frames uniformly, overlooking the inherent spatio-temporal redundancy in video data. This leads to redundant computation on non-informative regions while limiting overal…
▽ More
Precise Event Spotting aims to localize fast-paced actions or events in videos with high temporal precision, a key task for applications in sports analytics, robotics, and autonomous systems. Existing methods typically process all frames uniformly, overlooking the inherent spatio-temporal redundancy in video data. This leads to redundant computation on non-informative regions while limiting overall efficiency. To remain tractable, they often spatially downsample inputs, losing fine-grained details crucial for precise localization. To address these limitations, we propose \textbf{AdaSpot}, a simple yet effective framework that processes low-resolution videos to extract global task-relevant features while adaptively selecting the most informative region-of-interest in each frame for high-resolution processing. The selection is performed via an unsupervised, task-aware strategy that maintains spatio-temporal consistency across frames and avoids the training instability of learnable alternatives. This design preserves essential fine-grained visual cues with a marginal computational overhead compared to low-resolution-only baselines, while remaining far more efficient than uniform high-resolution processing. Experiments on standard PES benchmarks demonstrate that \textbf{AdaSpot} achieves state-of-the-art performance under strict evaluation metrics (\eg, $+3.96$ and $+2.26$ mAP$@0$ frames on Tennis and FineDiving), while also maintaining strong results under looser metrics. Code is available at: \href{https://github.com/arturxe2/AdaSpot}{https://github.com/arturxe2/AdaSpot}.
△ Less
Submitted 25 February, 2026;
originally announced February 2026.
-
Enhancing Personality Recognition by Comparing the Predictive Power of Traits, Facets, and Nuances
Authors:
Amir Ansari,
Jana Subirana,
Bruna Silva,
Sergio Escalera,
David Gallardo-Pujol,
Cristina Palmero
Abstract:
Personality is a complex, hierarchical construct typically assessed through item-level questionnaires aggregated into broad trait scores. Personality recognition models aim to infer personality traits from different sources of behavioral data. However, reliance on broad trait scores as ground truth, combined with limited training data, poses challenges for generalization, as similar trait scores c…
▽ More
Personality is a complex, hierarchical construct typically assessed through item-level questionnaires aggregated into broad trait scores. Personality recognition models aim to infer personality traits from different sources of behavioral data. However, reliance on broad trait scores as ground truth, combined with limited training data, poses challenges for generalization, as similar trait scores can manifest through diverse, context dependent behaviors. In this work, we explore the predictive impact of the more granular hierarchical levels of the Big-Five Personality Model, facets and nuances, to enhance personality recognition from audiovisual interaction data. Using the UDIVA v0.5 dataset, we trained a transformer-based model including cross-modal (audiovisual) and cross-subject (dyad-aware) attention mechanisms. Results show that nuance-level models consistently outperform facet and trait-level models, reducing mean squared error by up to 74% across interaction scenarios.
△ Less
Submitted 5 February, 2026;
originally announced February 2026.
-
SOVABench: A Vehicle Surveillance Action Retrieval Benchmark for Multimodal Large Language Models
Authors:
Oriol Rabasseda,
Zenjie Li,
Kamal Nasrollahi,
Sergio Escalera
Abstract:
Automatic identification of events and recurrent behavior analysis are critical for video surveillance. However, most existing content-based video retrieval benchmarks focus on scene-level similarity and do not evaluate the action discrimination required in surveillance. To address this gap, we introduce SOVABench (Surveillance Opposite Vehicle Actions Benchmark), a real-world retrieval benchmark…
▽ More
Automatic identification of events and recurrent behavior analysis are critical for video surveillance. However, most existing content-based video retrieval benchmarks focus on scene-level similarity and do not evaluate the action discrimination required in surveillance. To address this gap, we introduce SOVABench (Surveillance Opposite Vehicle Actions Benchmark), a real-world retrieval benchmark built from surveillance footage and centered on vehicle-related actions. SOVABench defines two evaluation protocols (inter-pair and intra-pair) to assess cross-action discrimination and temporal direction understanding. Although action distinctions are generally intuitive for human observers, our experiments show that they remain challenging for state-of-the-art vision and multimodal models.
Leveraging the visual reasoning and instruction-following capabilities of Multimodal Large Language Models (MLLMs), we present a training-free framework for producing interpretable embeddings from MLLM-generated descriptions for both images and videos. The framework achieves strong performance on SOVABench as well as on several spatial and counting benchmarks where contrastive Vision-Language Models often fail. The code, annotations, and instructions to construct the benchmark are publicly available.
△ Less
Submitted 9 January, 2026; v1 submitted 8 January, 2026;
originally announced January 2026.
-
PrismVAU: Prompt-Refined Inference System for Multimodal Video Anomaly Understanding
Authors:
Iñaki Erregue,
Kamal Nasrollahi,
Sergio Escalera
Abstract:
Video Anomaly Understanding (VAU) extends traditional Video Anomaly Detection (VAD) by not only localizing anomalies but also describing and reasoning about their context. Existing VAU approaches often rely on fine-tuned multimodal large language models (MLLMs) or external modules such as video captioners, which introduce costly annotations, complex training pipelines, and high inference overhead.…
▽ More
Video Anomaly Understanding (VAU) extends traditional Video Anomaly Detection (VAD) by not only localizing anomalies but also describing and reasoning about their context. Existing VAU approaches often rely on fine-tuned multimodal large language models (MLLMs) or external modules such as video captioners, which introduce costly annotations, complex training pipelines, and high inference overhead. In this work, we introduce PrismVAU, a lightweight yet effective system for real-time VAU that leverages a single off-the-shelf MLLM for anomaly scoring, explanation, and prompt optimization. PrismVAU operates in two complementary stages: (1) a coarse anomaly scoring module that computes frame-level anomaly scores via similarity to textual anchors, and (2) an MLLM-based refinement module that contextualizes anomalies through system and user prompts. Both textual anchors and prompts are optimized with a weakly supervised Automatic Prompt Engineering (APE) framework. Extensive experiments on standard VAD benchmarks demonstrate that PrismVAU delivers competitive detection performance and interpretable anomaly explanations -- without relying on instruction tuning, frame-level annotations, and external modules or dense processing -- making it an efficient and practical solution for real-world applications.
△ Less
Submitted 7 January, 2026; v1 submitted 6 January, 2026;
originally announced January 2026.
-
Interact2Ar: Full-Body Human-Human Interaction Generation via Autoregressive Diffusion Models
Authors:
Pablo Ruiz-Ponce,
Sergio Escalera,
José García-Rodríguez,
Jiankang Deng,
Rolandos Alexandros Potamias
Abstract:
Generating realistic human-human interactions is a challenging task that requires not only high-quality individual body and hand motions, but also coherent coordination among all interactants. Due to limitations in available data and increased learning complexity, previous methods tend to ignore hand motions, limiting the realism and expressivity of the interactions. Additionally, current diffusio…
▽ More
Generating realistic human-human interactions is a challenging task that requires not only high-quality individual body and hand motions, but also coherent coordination among all interactants. Due to limitations in available data and increased learning complexity, previous methods tend to ignore hand motions, limiting the realism and expressivity of the interactions. Additionally, current diffusion-based approaches generate entire motion sequences simultaneously, limiting their ability to capture the reactive and adaptive nature of human interactions. To address these limitations, we introduce Interact2Ar, the first end-to-end text-conditioned autoregressive diffusion model for generating full-body, human-human interactions. Interact2Ar incorporates detailed hand kinematics through dedicated parallel branches, enabling high-fidelity full-body generation. Furthermore, we introduce an autoregressive pipeline coupled with a novel memory technique that facilitates adaptation to the inherent variability of human interactions using efficient large context windows. The adaptability of our model enables a series of downstream applications, including temporal motion composition, real-time adaptation to disturbances, and extension beyond dyadic to multi-person scenarios. To validate the generated motions, we introduce a set of robust evaluators and extended metrics designed specifically for assessing full-body interactions. Through quantitative and qualitative experiments, we demonstrate the state-of-the-art performance of Interact2Ar.
△ Less
Submitted 27 March, 2026; v1 submitted 22 December, 2025;
originally announced December 2025.
-
RVLF: A Reinforcing Vision-Language Framework for Gloss-Free Sign Language Translation
Authors:
Zhi Rao,
Yucheng Zhou,
Benjia Zhou,
Yiqing Huang,
Sergio Escalera,
Jun Wan
Abstract:
Gloss-free sign language translation (SLT) is hindered by two key challenges: **inadequate sign representation** that fails to capture nuanced visual cues, and **sentence-level semantic misalignment** in current LLM-based methods, which limits translation quality. To address these issues, we propose a three-stage **r**einforcing **v**ision-**l**anguage **f**ramework (**RVLF**). We build a large vi…
▽ More
Gloss-free sign language translation (SLT) is hindered by two key challenges: **inadequate sign representation** that fails to capture nuanced visual cues, and **sentence-level semantic misalignment** in current LLM-based methods, which limits translation quality. To address these issues, we propose a three-stage **r**einforcing **v**ision-**l**anguage **f**ramework (**RVLF**). We build a large vision-language model (LVLM) specifically designed for sign language, and then combine it with reinforcement learning (RL) to adaptively enhance translation performance. First, for a sufficient representation of sign language, RVLF introduces an effective semantic representation learning mechanism that fuses skeleton-based motion cues with semantically rich visual features extracted via DINOv2, followed by instruction tuning to obtain a strong SLT-SFT baseline. Then, to improve sentence-level semantic misalignment, we introduce a GRPO-based optimization strategy that fine-tunes the SLT-SFT model with a reward function combining translation fidelity (BLEU) and sentence completeness (ROUGE), yielding the optimized model termed SLT-GRPO. Our conceptually simple framework yields substantial gains under the gloss-free SLT setting without pre-training on any external large-scale sign language datasets, improving BLEU-4 scores by +5.1, +1.11, +1.4, and +1.61 on the CSL-Daily, PHOENIX-2014T, How2Sign, and OpenASL datasets, respectively. To the best of our knowledge, this is the first work to incorporate GRPO into SLT. Extensive experiments and ablation studies validate the effectiveness of GRPO-based optimization in enhancing both translation quality and semantic consistency.
△ Less
Submitted 8 December, 2025;
originally announced December 2025.
-
SoccerNet 2025 Challenges Results
Authors:
Silvio Giancola,
Anthony Cioppa,
Marc Gutiérrez-Pérez,
Jan Held,
Carlos Hinojosa,
Victor Joos,
Arnaud Leduc,
Floriane Magera,
Karen Sanchez,
Vladimir Somers,
Artur Xarles,
Antonio Agudo,
Alexandre Alahi,
Olivier Barnich,
Albert Clapés,
Christophe De Vleeschouwer,
Sergio Escalera,
Bernard Ghanem,
Thomas B. Moeslund,
Marc Van Droogenbroeck,
Tomoki Abe,
Saad Alotaibi,
Faisal Altawijri,
Steven Araujo,
Xiang Bai
, et al. (93 additional authors not shown)
Abstract:
The SoccerNet 2025 Challenges mark the fifth annual edition of the SoccerNet open benchmarking effort, dedicated to advancing computer vision research in football video understanding. This year's challenges span four vision-based tasks: (1) Team Ball Action Spotting, focused on detecting ball-related actions in football broadcasts and assigning actions to teams; (2) Monocular Depth Estimation, tar…
▽ More
The SoccerNet 2025 Challenges mark the fifth annual edition of the SoccerNet open benchmarking effort, dedicated to advancing computer vision research in football video understanding. This year's challenges span four vision-based tasks: (1) Team Ball Action Spotting, focused on detecting ball-related actions in football broadcasts and assigning actions to teams; (2) Monocular Depth Estimation, targeting the recovery of scene geometry from single-camera broadcast clips through relative depth estimation for each pixel; (3) Multi-View Foul Recognition, requiring the analysis of multiple synchronized camera views to classify fouls and their severity; and (4) Game State Reconstruction, aimed at localizing and identifying all players from a broadcast video to reconstruct the game state on a 2D top-view of the field. Across all tasks, participants were provided with large-scale annotated datasets, unified evaluation protocols, and strong baselines as starting points. This report presents the results of each challenge, highlights the top-performing solutions, and provides insights into the progress made by the community. The SoccerNet Challenges continue to serve as a driving force for reproducible, open research at the intersection of computer vision, artificial intelligence, and sports. Detailed information about the tasks, challenges, and leaderboards can be found at https://www.soccer-net.org, with baselines and development kits available at https://github.com/SoccerNet.
△ Less
Submitted 26 August, 2025;
originally announced August 2025.
-
COOkeD: Ensemble-based OOD detection in the era of zero-shot CLIP
Authors:
Galadrielle Humblot-Renaux,
Gianni Franchi,
Sergio Escalera,
Thomas B. Moeslund
Abstract:
Out-of-distribution (OOD) detection is an important building block in trustworthy image recognition systems as unknown classes may arise at test-time. OOD detection methods typically revolve around a single classifier, leading to a split in the research field between the classical supervised setting (e.g. ResNet18 classifier trained on CIFAR100) vs. the zero-shot setting (class names fed as prompt…
▽ More
Out-of-distribution (OOD) detection is an important building block in trustworthy image recognition systems as unknown classes may arise at test-time. OOD detection methods typically revolve around a single classifier, leading to a split in the research field between the classical supervised setting (e.g. ResNet18 classifier trained on CIFAR100) vs. the zero-shot setting (class names fed as prompts to CLIP). In both cases, an overarching challenge is that the OOD detection performance is implicitly constrained by the classifier's capabilities on in-distribution (ID) data. In this work, we show that given a little open-mindedness from both ends, remarkable OOD detection can be achieved by instead creating a heterogeneous ensemble - COOkeD combines the predictions of a closed-world classifier trained end-to-end on a specific dataset, a zero-shot CLIP classifier, and a linear probe classifier trained on CLIP image features. While bulky at first sight, this approach is modular, post-hoc and leverages the availability of pre-trained VLMs, thus introduces little overhead compared to training a single standard classifier. We evaluate COOkeD on popular CIFAR100 and ImageNet benchmarks, but also consider more challenging, realistic settings ranging from training-time label noise, to test-time covariate shift, to zero-shot shift which has been previously overlooked. Despite its simplicity, COOkeD achieves state-of-the-art performance and greater robustness compared to both classical and CLIP-based OOD detection methods. Code is available at https://github.com/glhr/COOkeD
△ Less
Submitted 30 July, 2025;
originally announced July 2025.
-
Sparse-Dense Side-Tuner for efficient Video Temporal Grounding
Authors:
David Pujol-Perich,
Sergio Escalera,
Albert Clapés
Abstract:
Video Temporal Grounding (VTG) involves Moment Retrieval (MR) and Highlight Detection (HD) based on textual queries. For this, most methods rely solely on final-layer features of frozen large pre-trained backbones, limiting their adaptability to new domains. While full fine-tuning is often impractical, parameter-efficient fine-tuning -- and particularly side-tuning (ST) -- has emerged as an effect…
▽ More
Video Temporal Grounding (VTG) involves Moment Retrieval (MR) and Highlight Detection (HD) based on textual queries. For this, most methods rely solely on final-layer features of frozen large pre-trained backbones, limiting their adaptability to new domains. While full fine-tuning is often impractical, parameter-efficient fine-tuning -- and particularly side-tuning (ST) -- has emerged as an effective alternative. However, prior ST approaches this problem from a frame-level refinement perspective, overlooking the inherent sparse nature of MR. To address this, we propose the Sparse-Dense Side-Tuner (SDST), the first anchor-free ST architecture for VTG. We also introduce the Reference-based Deformable Self-Attention, a novel mechanism that enhances the context modeling of the deformable attention -- a key limitation of existing anchor-free methods. Additionally, we present the first effective integration of InternVideo2 backbone into an ST framework, showing its profound implications in performance. Overall, our method significantly improves existing ST methods, achieving highly competitive or SOTA results on QVHighlights, TACoS, and Charades-STA, while reducing up to a 73% the parameter count w.r.t. the existing SOTA methods. The code is publicly accessible at https://github.com/davidpujol/SDST.
△ Less
Submitted 10 July, 2025;
originally announced July 2025.
-
REACT 2025: the Third Multiple Appropriate Facial Reaction Generation Challenge
Authors:
Siyang Song,
Micol Spitale,
Xiangyu Kong,
Hengde Zhu,
Cheng Luo,
Cristina Palmero,
German Barquero,
Sergio Escalera,
Michel Valstar,
Mohamed Daoudi,
Tobias Baur,
Fabien Ringeval,
Andrew Howes,
Elisabeth Andre,
Hatice Gunes
Abstract:
In dyadic interactions, a broad spectrum of human facial reactions might be appropriate for responding to each human speaker behaviour. Following the successful organisation of the REACT 2023 and REACT 2024 challenges, we are proposing the REACT 2025 challenge encouraging the development and benchmarking of Machine Learning (ML) models that can be used to generate multiple appropriate, diverse, re…
▽ More
In dyadic interactions, a broad spectrum of human facial reactions might be appropriate for responding to each human speaker behaviour. Following the successful organisation of the REACT 2023 and REACT 2024 challenges, we are proposing the REACT 2025 challenge encouraging the development and benchmarking of Machine Learning (ML) models that can be used to generate multiple appropriate, diverse, realistic and synchronised human-style facial reactions expressed by human listeners in response to an input stimulus (i.e., audio-visual behaviours expressed by their corresponding speakers). As a key of the challenge, we provide challenge participants with the first natural and large-scale multi-modal MAFRG dataset (called MARS) recording 137 human-human dyadic interactions containing a total of 2856 interaction sessions covering five different topics. In addition, this paper also presents the challenge guidelines and the performance of our baselines on the two proposed sub-challenges: Offline MAFRG and Online MAFRG, respectively. The challenge baseline code is publicly available at https://github.com/reactmultimodalchallenge/baseline_react2025
△ Less
Submitted 22 May, 2025;
originally announced May 2025.
-
L-SWAG: Layer-Sample Wise Activation with Gradients information for Zero-Shot NAS on Vision Transformers
Authors:
Sofia Casarin,
Sergio Escalera,
Oswald Lanz
Abstract:
Training-free Neural Architecture Search (NAS) efficiently identifies high-performing neural networks using zero-cost (ZC) proxies. Unlike multi-shot and one-shot NAS approaches, ZC-NAS is both (i) time-efficient, eliminating the need for model training, and (ii) interpretable, with proxy designs often theoretically grounded. Despite rapid developments in the field, current SOTA ZC proxies are typ…
▽ More
Training-free Neural Architecture Search (NAS) efficiently identifies high-performing neural networks using zero-cost (ZC) proxies. Unlike multi-shot and one-shot NAS approaches, ZC-NAS is both (i) time-efficient, eliminating the need for model training, and (ii) interpretable, with proxy designs often theoretically grounded. Despite rapid developments in the field, current SOTA ZC proxies are typically constrained to well-established convolutional search spaces. With the rise of Large Language Models shaping the future of deep learning, this work extends ZC proxy applicability to Vision Transformers (ViTs). We present a new benchmark using the Autoformer search space evaluated on 6 distinct tasks and propose Layer-Sample Wise Activation with Gradients information (L-SWAG), a novel, generalizable metric that characterizes both convolutional and transformer architectures across 14 tasks. Additionally, previous works highlighted how different proxies contain complementary information, motivating the need for a ML model to identify useful combinations. To further enhance ZC-NAS, we therefore introduce LIBRA-NAS (Low Information gain and Bias Re-Alignment), a method that strategically combines proxies to best represent a specific benchmark. Integrated into the NAS search, LIBRA-NAS outperforms evolution and gradient-based NAS techniques by identifying an architecture with a 17.0% test error on ImageNet1k in just 0.1 GPU days.
△ Less
Submitted 12 May, 2025;
originally announced May 2025.
-
Action Anticipation from SoccerNet Football Video Broadcasts
Authors:
Mohamad Dalal,
Artur Xarles,
Anthony Cioppa,
Silvio Giancola,
Marc Van Droogenbroeck,
Bernard Ghanem,
Albert Clapés,
Sergio Escalera,
Thomas B. Moeslund
Abstract:
Artificial intelligence has revolutionized the way we analyze sports videos, whether to understand the actions of games in long untrimmed videos or to anticipate the player's motion in future frames. Despite these efforts, little attention has been given to anticipating game actions before they occur. In this work, we introduce the task of action anticipation for football broadcast videos, which c…
▽ More
Artificial intelligence has revolutionized the way we analyze sports videos, whether to understand the actions of games in long untrimmed videos or to anticipate the player's motion in future frames. Despite these efforts, little attention has been given to anticipating game actions before they occur. In this work, we introduce the task of action anticipation for football broadcast videos, which consists in predicting future actions in unobserved future frames, within a five- or ten-second anticipation window. To benchmark this task, we release a new dataset, namely the SoccerNet Ball Action Anticipation dataset, based on SoccerNet Ball Action Spotting. Additionally, we propose a Football Action ANticipation TRAnsformer (FAANTRA), a baseline method that adapts FUTR, a state-of-the-art action anticipation model, to predict ball-related actions. To evaluate action anticipation, we introduce new metrics, including mAP@$δ$, which evaluates the temporal precision of predicted future actions, as well as mAP@$\infty$, which evaluates their occurrence within the anticipation window. We also conduct extensive ablation studies to examine the impact of various task settings, input configurations, and model architectures. Experimental results highlight both the feasibility and challenges of action anticipation in football videos, providing valuable insights into the design of predictive models for sports analytics. By forecasting actions before they unfold, our work will enable applications in automated broadcasting, tactical analysis, and player decision-making. Our dataset and code are publicly available at https://github.com/MohamadDalal/FAANTRA.
△ Less
Submitted 16 April, 2025;
originally announced April 2025.
-
Action Valuation in Sports: A Survey
Authors:
Artur Xarles,
Sergio Escalera,
Thomas B. Moeslund,
Albert Clapés
Abstract:
Action Valuation (AV) has emerged as a key topic in Sports Analytics, offering valuable insights by assigning scores to individual actions based on their contribution to desired outcomes. Despite a few surveys addressing related concepts such as Player Valuation, there is no comprehensive review dedicated to an in-depth analysis of AV across different sports. In this survey, we introduce a taxonom…
▽ More
Action Valuation (AV) has emerged as a key topic in Sports Analytics, offering valuable insights by assigning scores to individual actions based on their contribution to desired outcomes. Despite a few surveys addressing related concepts such as Player Valuation, there is no comprehensive review dedicated to an in-depth analysis of AV across different sports. In this survey, we introduce a taxonomy with nine dimensions related to the AV task, encompassing data, methodological approaches, evaluation techniques, and practical applications. Through this analysis, we aim to identify the essential characteristics of effective AV methods, highlight existing gaps in research, and propose future directions for advancing the field.
△ Less
Submitted 8 April, 2025;
originally announced April 2025.
-
From Sparse Signal to Smooth Motion: Real-Time Motion Generation with Rolling Prediction Models
Authors:
German Barquero,
Nadine Bertsch,
Manojkumar Marramreddy,
Carlos Chacón,
Filippo Arcadu,
Ferran Rigual,
Nicky Sijia He,
Cristina Palmero,
Sergio Escalera,
Yuting Ye,
Robin Kips
Abstract:
In extended reality (XR), generating full-body motion of the users is important to understand their actions, drive their virtual avatars for social interaction, and convey a realistic sense of presence. While prior works focused on spatially sparse and always-on input signals from motion controllers, many XR applications opt for vision-based hand tracking for reduced user friction and better immer…
▽ More
In extended reality (XR), generating full-body motion of the users is important to understand their actions, drive their virtual avatars for social interaction, and convey a realistic sense of presence. While prior works focused on spatially sparse and always-on input signals from motion controllers, many XR applications opt for vision-based hand tracking for reduced user friction and better immersion. Compared to controllers, hand tracking signals are less accurate and can even be missing for an extended period of time. To handle such unreliable inputs, we present Rolling Prediction Model (RPM), an online and real-time approach that generates smooth full-body motion from temporally and spatially sparse input signals. Our model generates 1) accurate motion that matches the inputs (i.e., tracking mode) and 2) plausible motion when inputs are missing (i.e., synthesis mode). More importantly, RPM generates seamless transitions from tracking to synthesis, and vice versa. To demonstrate the practical importance of handling noisy and missing inputs, we present GORP, the first dataset of realistic sparse inputs from a commercial virtual reality (VR) headset with paired high quality body motion ground truth. GORP provides >14 hours of VR gameplay data from 28 people using motion controllers (spatially sparse) and hand tracking (spatially and temporally sparse). We benchmark RPM against the state of the art on both synthetic data and GORP to highlight how we can bridge the gap for real-world applications with a realistic dataset and by handling unreliable input signals. Our code, pretrained models, and GORP dataset are available in the project webpage.
△ Less
Submitted 7 April, 2025;
originally announced April 2025.
-
MixerMDM: Learnable Composition of Human Motion Diffusion Models
Authors:
Pablo Ruiz-Ponce,
German Barquero,
Cristina Palmero,
Sergio Escalera,
José García-Rodríguez
Abstract:
Generating human motion guided by conditions such as textual descriptions is challenging due to the need for datasets with pairs of high-quality motion and their corresponding conditions. The difficulty increases when aiming for finer control in the generation. To that end, prior works have proposed to combine several motion diffusion models pre-trained on datasets with different types of conditio…
▽ More
Generating human motion guided by conditions such as textual descriptions is challenging due to the need for datasets with pairs of high-quality motion and their corresponding conditions. The difficulty increases when aiming for finer control in the generation. To that end, prior works have proposed to combine several motion diffusion models pre-trained on datasets with different types of conditions, thus allowing control with multiple conditions. However, the proposed merging strategies overlook that the optimal way to combine the generation processes might depend on the particularities of each pre-trained generative model and also the specific textual descriptions. In this context, we introduce MixerMDM, the first learnable model composition technique for combining pre-trained text-conditioned human motion diffusion models. Unlike previous approaches, MixerMDM provides a dynamic mixing strategy that is trained in an adversarial fashion to learn to combine the denoising process of each model depending on the set of conditions driving the generation. By using MixerMDM to combine single- and multi-person motion diffusion models, we achieve fine-grained control on the dynamics of every person individually, and also on the overall interaction. Furthermore, we propose a new evaluation technique that, for the first time in this task, measures the interaction and individual quality by computing the alignment between the mixed generated motions and their conditions as well as the capabilities of MixerMDM to adapt the mixing throughout the denoising process depending on the motions to mix.
△ Less
Submitted 1 April, 2025;
originally announced April 2025.
-
Mixture-of-Attack-Experts with Class Regularization for Unified Physical-Digital Face Attack Detection
Authors:
Shunxin Chen,
Ajian Liu,
Junze Zheng,
Jun Wan,
Kailai Peng,
Sergio Escalera,
Zhen Lei
Abstract:
Facial recognition systems in real-world scenarios are susceptible to both digital and physical attacks. Previous methods have attempted to achieve classification by learning a comprehensive feature space. However, these methods have not adequately accounted for the inherent characteristics of physical and digital attack data, particularly the large intra class variation in attacks and the small i…
▽ More
Facial recognition systems in real-world scenarios are susceptible to both digital and physical attacks. Previous methods have attempted to achieve classification by learning a comprehensive feature space. However, these methods have not adequately accounted for the inherent characteristics of physical and digital attack data, particularly the large intra class variation in attacks and the small inter-class variation between live and fake faces. To address these limitations, we propose the Fine-Grained MoE with Class-Aware Regularization CLIP framework (FG-MoE-CLIP-CAR), incorporating key improvements at both the feature and loss levels. At the feature level, we employ a Soft Mixture of Experts (Soft MoE) architecture to leverage different experts for specialized feature processing. Additionally, we refine the Soft MoE to capture more subtle differences among various types of fake faces. At the loss level, we introduce two constraint modules: the Disentanglement Module (DM) and the Cluster Distillation Module (CDM). The DM enhances class separability by increasing the distance between the centers of live and fake face classes. However, center-to-center constraints alone are insufficient to ensure distinctive representations for individual features. Thus, we propose the CDM to further cluster features around their respective class centers while maintaining separation from other classes. Moreover, specific attacks that significantly deviate from common attack patterns are often overlooked. To address this issue, our distance calculation prioritizes more distant features. Experimental results on two unified physical-digital attack datasets demonstrate that the proposed method achieves state-of-the-art (SOTA) performance.
△ Less
Submitted 1 April, 2025;
originally announced April 2025.
-
Machine Unlearning in Hyperbolic vs. Euclidean Multimodal Contrastive Learning: Adapting Alignment Calibration to MERU
Authors:
Àlex Pujol Vidal,
Sergio Escalera,
Kamal Nasrollahi,
Thomas B. Moeslund
Abstract:
Machine unlearning methods have become increasingly important for selective concept removal in large pre-trained models. While recent work has explored unlearning in Euclidean contrastive vision-language models, the effectiveness of concept removal in hyperbolic spaces remains unexplored. This paper investigates machine unlearning in hyperbolic contrastive learning by adapting Alignment Calibratio…
▽ More
Machine unlearning methods have become increasingly important for selective concept removal in large pre-trained models. While recent work has explored unlearning in Euclidean contrastive vision-language models, the effectiveness of concept removal in hyperbolic spaces remains unexplored. This paper investigates machine unlearning in hyperbolic contrastive learning by adapting Alignment Calibration to MERU, a model that embeds images and text in hyperbolic space to better capture semantic hierarchies. Through systematic experiments and ablation studies, we demonstrate that hyperbolic geometry offers distinct advantages for concept removal, achieving near perfect forgetting with reasonable performance on retained concepts, particularly when scaling to multiple concept removal. Our approach introduces hyperbolic-specific components including entailment calibration and norm regularization that leverage the unique properties of hyperbolic space. Comparative analysis with Euclidean models reveals fundamental differences in unlearning dynamics, with hyperbolic unlearning reorganizing the semantic hierarchy while Euclidean approaches merely disconnect cross-modal associations. These findings not only advance machine unlearning techniques but also provide insights into the geometric properties that influence concept representation and removal in multimodal models. Source code available at https://github.com/alex-pv01/HAC
△ Less
Submitted 14 April, 2025; v1 submitted 19 March, 2025;
originally announced March 2025.
-
YOLO11-JDE: Fast and Accurate Multi-Object Tracking with Self-Supervised Re-ID
Authors:
Iñaki Erregue,
Kamal Nasrollahi,
Sergio Escalera
Abstract:
We introduce YOLO11-JDE, a fast and accurate multi-object tracking (MOT) solution that combines real-time object detection with self-supervised Re-Identification (Re-ID). By incorporating a dedicated Re-ID branch into YOLO11s, our model performs Joint Detection and Embedding (JDE), generating appearance features for each detection. The Re-ID branch is trained in a fully self-supervised setting whi…
▽ More
We introduce YOLO11-JDE, a fast and accurate multi-object tracking (MOT) solution that combines real-time object detection with self-supervised Re-Identification (Re-ID). By incorporating a dedicated Re-ID branch into YOLO11s, our model performs Joint Detection and Embedding (JDE), generating appearance features for each detection. The Re-ID branch is trained in a fully self-supervised setting while simultaneously training for detection, eliminating the need for costly identity-labeled datasets. The triplet loss, with hard positive and semi-hard negative mining strategies, is used for learning discriminative embeddings. Data association is enhanced with a custom tracking implementation that successfully integrates motion, appearance, and location cues. YOLO11-JDE achieves competitive results on MOT17 and MOT20 benchmarks, surpassing existing JDE methods in terms of FPS and using up to ten times fewer parameters. Thus, making our method a highly attractive solution for real-world applications.
△ Less
Submitted 23 January, 2025;
originally announced January 2025.
-
Multimodal classification of forest biodiversity potential from 2D orthophotos and 3D airborne laser scanning point clouds
Authors:
Simon B. Jensen,
Stefan Oehmcke,
Andreas Møgelmose,
Meysam Madadi,
Christian Igel,
Sergio Escalera,
Thomas B. Moeslund
Abstract:
Assessment of forest biodiversity is crucial for ecosystem management and conservation. While traditional field surveys provide high-quality assessments, they are labor-intensive and spatially limited. This study investigates whether deep learning-based fusion of close-range sensing data from 2D orthophotos and 3D airborne laser scanning (ALS) point clouds can reliable assess the biodiversity pote…
▽ More
Assessment of forest biodiversity is crucial for ecosystem management and conservation. While traditional field surveys provide high-quality assessments, they are labor-intensive and spatially limited. This study investigates whether deep learning-based fusion of close-range sensing data from 2D orthophotos and 3D airborne laser scanning (ALS) point clouds can reliable assess the biodiversity potential of forests. We introduce the BioVista dataset, comprising 44378 paired samples of orthophotos and ALS point clouds from temperate forests in Denmark, designed to explore multimodal fusion approaches. Using deep neural networks (ResNet for orthophotos and PointVector for ALS point clouds), we investigate each data modality's ability to assess forest biodiversity potential, achieving overall accuracies of 76.7% and 75.8%, respectively. We explore various 2D and 3D fusion approaches: confidence-based ensembling, feature-level concatenation, and end-to-end training, with the latter achieving an overall accuracies of 82.0% when separating low- and high potential forest areas. Our results demonstrate that spectral information from orthophotos and structural information from ALS point clouds effectively complement each other in the assessment of forest biodiversity potential.
△ Less
Submitted 16 December, 2025; v1 submitted 3 January, 2025;
originally announced January 2025.
-
Verifying Machine Unlearning with Explainable AI
Authors:
Àlex Pujol Vidal,
Anders S. Johansen,
Mohammad N. S. Jahromi,
Sergio Escalera,
Kamal Nasrollahi,
Thomas B. Moeslund
Abstract:
We investigate the effectiveness of Explainable AI (XAI) in verifying Machine Unlearning (MU) within the context of harbor front monitoring, focusing on data privacy and regulatory compliance. With the increasing need to adhere to privacy legislation such as the General Data Protection Regulation (GDPR), traditional methods of retraining ML models for data deletions prove impractical due to their…
▽ More
We investigate the effectiveness of Explainable AI (XAI) in verifying Machine Unlearning (MU) within the context of harbor front monitoring, focusing on data privacy and regulatory compliance. With the increasing need to adhere to privacy legislation such as the General Data Protection Regulation (GDPR), traditional methods of retraining ML models for data deletions prove impractical due to their complexity and resource demands. MU offers a solution by enabling models to selectively forget specific learned patterns without full retraining. We explore various removal techniques, including data relabeling, and model perturbation. Then, we leverage attribution-based XAI to discuss the effects of unlearning on model performance. Our proof-of-concept introduces feature importance as an innovative verification step for MU, expanding beyond traditional metrics and demonstrating techniques' ability to reduce reliance on undesired patterns. Additionally, we propose two novel XAI-based metrics, Heatmap Coverage (HC) and Attention Shift (AS), to evaluate the effectiveness of these methods. This approach not only highlights how XAI can complement MU by providing effective verification, but also sets the stage for future research to enhance their joint integration.
△ Less
Submitted 20 November, 2024;
originally announced November 2024.
-
Image inpainting enhancement by replacing the original mask with a self-attended region from the input image
Authors:
Kourosh Kiani,
Razieh Rastgoo,
Alireza Chaji,
Sergio Escalera
Abstract:
Image inpainting, the process of restoring missing or corrupted regions of an image by reconstructing pixel information, has recently seen considerable advancements through deep learning-based approaches. In this paper, we introduce a novel deep learning-based pre-processing methodology for image inpainting utilizing the Vision Transformer (ViT). Our approach involves replacing masked pixel values…
▽ More
Image inpainting, the process of restoring missing or corrupted regions of an image by reconstructing pixel information, has recently seen considerable advancements through deep learning-based approaches. In this paper, we introduce a novel deep learning-based pre-processing methodology for image inpainting utilizing the Vision Transformer (ViT). Our approach involves replacing masked pixel values with those generated by the ViT, leveraging diverse visual patches within the attention matrix to capture discriminative spatial features. To the best of our knowledge, this is the first instance of such a pre-processing model being proposed for image inpainting tasks. Furthermore, we show that our methodology can be effectively applied using the pre-trained ViT model with pre-defined patch size. To evaluate the generalization capability of the proposed methodology, we provide experimental results comparing our approach with four standard models across four public datasets, demonstrating the efficacy of our pre-processing technique in enhancing inpainting performance.
△ Less
Submitted 8 November, 2024;
originally announced November 2024.
-
MANTRA: The Manifold Triangulations Assemblage
Authors:
Rubén Ballester,
Ernst Röell,
Daniel Bīn Schmid,
Mathieu Alain,
Sergio Escalera,
Carles Casacuberta,
Bastian Rieck
Abstract:
The rising interest in leveraging higher-order interactions present in complex systems has led to a surge in more expressive models exploiting higher-order structures in the data, especially in topological deep learning (TDL), which designs neural networks on higher-order domains such as simplicial complexes. However, progress in this field is hindered by the scarcity of datasets for benchmarking…
▽ More
The rising interest in leveraging higher-order interactions present in complex systems has led to a surge in more expressive models exploiting higher-order structures in the data, especially in topological deep learning (TDL), which designs neural networks on higher-order domains such as simplicial complexes. However, progress in this field is hindered by the scarcity of datasets for benchmarking these architectures. To address this gap, we introduce MANTRA, the first large-scale, diverse, and intrinsically higher-order dataset for benchmarking higher-order models, comprising over 43,000 and 250,000 triangulations of surfaces and three-dimensional manifolds, respectively. With MANTRA, we assess several graph- and simplicial complex-based models on three topological classification tasks. We demonstrate that while simplicial complex-based neural networks generally outperform their graph-based counterparts in capturing simple topological invariants, they also struggle, suggesting a rethink of TDL. Thus, MANTRA serves as a benchmark for assessing and advancing topological methods, leading the way for more effective higher-order models.
△ Less
Submitted 3 March, 2025; v1 submitted 3 October, 2024;
originally announced October 2024.
-
Agglomerative Token Clustering
Authors:
Joakim Bruslund Haurum,
Sergio Escalera,
Graham W. Taylor,
Thomas B. Moeslund
Abstract:
We present Agglomerative Token Clustering (ATC), a novel token merging method that consistently outperforms previous token merging and pruning methods across image classification, image synthesis, and object detection & segmentation tasks. ATC merges clusters through bottom-up hierarchical clustering, without the introduction of extra learnable parameters. We find that ATC achieves state-of-the-ar…
▽ More
We present Agglomerative Token Clustering (ATC), a novel token merging method that consistently outperforms previous token merging and pruning methods across image classification, image synthesis, and object detection & segmentation tasks. ATC merges clusters through bottom-up hierarchical clustering, without the introduction of extra learnable parameters. We find that ATC achieves state-of-the-art performance across all tasks, and can even perform on par with prior state-of-the-art when applied off-the-shelf, i.e. without fine-tuning. ATC is particularly effective when applied with low keep rates, where only a small fraction of tokens are kept and retaining task performance is especially difficult.
△ Less
Submitted 18 September, 2024;
originally announced September 2024.
-
SoccerNet 2024 Challenges Results
Authors:
Anthony Cioppa,
Silvio Giancola,
Vladimir Somers,
Victor Joos,
Floriane Magera,
Jan Held,
Seyed Abolfazl Ghasemzadeh,
Xin Zhou,
Karolina Seweryn,
Mateusz Kowalczyk,
Zuzanna Mróz,
Szymon Łukasik,
Michał Hałoń,
Hassan Mkhallati,
Adrien Deliège,
Carlos Hinojosa,
Karen Sanchez,
Amir M. Mansourian,
Pierre Miralles,
Olivier Barnich,
Christophe De Vleeschouwer,
Alexandre Alahi,
Bernard Ghanem,
Marc Van Droogenbroeck,
Adam Gorski
, et al. (59 additional authors not shown)
Abstract:
The SoccerNet 2024 challenges represent the fourth annual video understanding challenges organized by the SoccerNet team. These challenges aim to advance research across multiple themes in football, including broadcast video understanding, field understanding, and player understanding. This year, the challenges encompass four vision-based tasks. (1) Ball Action Spotting, focusing on precisely loca…
▽ More
The SoccerNet 2024 challenges represent the fourth annual video understanding challenges organized by the SoccerNet team. These challenges aim to advance research across multiple themes in football, including broadcast video understanding, field understanding, and player understanding. This year, the challenges encompass four vision-based tasks. (1) Ball Action Spotting, focusing on precisely localizing when and which soccer actions related to the ball occur, (2) Dense Video Captioning, focusing on describing the broadcast with natural language and anchored timestamps, (3) Multi-View Foul Recognition, a novel task focusing on analyzing multiple viewpoints of a potential foul incident to classify whether a foul occurred and assess its severity, (4) Game State Reconstruction, another novel task focusing on reconstructing the game state from broadcast videos onto a 2D top-view map of the field. Detailed information about the tasks, challenges, and leaderboards can be found at https://www.soccer-net.org, with baselines and development kits available at https://github.com/SoccerNet.
△ Less
Submitted 16 September, 2024;
originally announced September 2024.
-
Are we making progress in unlearning? Findings from the first NeurIPS unlearning competition
Authors:
Eleni Triantafillou,
Peter Kairouz,
Fabian Pedregosa,
Jamie Hayes,
Meghdad Kurmanji,
Kairan Zhao,
Vincent Dumoulin,
Julio Jacques Junior,
Ioannis Mitliagkas,
Jun Wan,
Lisheng Sun Hosoya,
Sergio Escalera,
Gintare Karolina Dziugaite,
Peter Triantafillou,
Isabelle Guyon
Abstract:
We present the findings of the first NeurIPS competition on unlearning, which sought to stimulate the development of novel algorithms and initiate discussions on formal and robust evaluation methodologies. The competition was highly successful: nearly 1,200 teams from across the world participated, and a wealth of novel, imaginative solutions with different characteristics were contributed. In thi…
▽ More
We present the findings of the first NeurIPS competition on unlearning, which sought to stimulate the development of novel algorithms and initiate discussions on formal and robust evaluation methodologies. The competition was highly successful: nearly 1,200 teams from across the world participated, and a wealth of novel, imaginative solutions with different characteristics were contributed. In this paper, we analyze top solutions and delve into discussions on benchmarking unlearning, which itself is a research problem. The evaluation methodology we developed for the competition measures forgetting quality according to a formal notion of unlearning, while incorporating model utility for a holistic evaluation. We analyze the effectiveness of different instantiations of this evaluation framework vis-a-vis the associated compute cost, and discuss implications for standardizing evaluation. We find that the ranking of leading methods remains stable under several variations of this framework, pointing to avenues for reducing the cost of evaluation. Overall, our findings indicate progress in unlearning, with top-performing competition entries surpassing existing algorithms under our evaluation framework. We analyze trade-offs made by different algorithms and strengths or weaknesses in terms of generalizability to new datasets, paving the way for advancing both benchmarking and algorithm development in this important area.
△ Less
Submitted 13 June, 2024;
originally announced June 2024.
-
Attending to Topological Spaces: The Cellular Transformer
Authors:
Rubén Ballester,
Pablo Hernández-García,
Mathilde Papillon,
Claudio Battiloro,
Nina Miolane,
Tolga Birdal,
Carles Casacuberta,
Sergio Escalera,
Mustafa Hajij
Abstract:
Topological Deep Learning seeks to enhance the predictive performance of neural network models by harnessing topological structures in input data. Topological neural networks operate on spaces such as cell complexes and hypergraphs, that can be seen as generalizations of graphs. In this work, we introduce the Cellular Transformer (CT), a novel architecture that generalizes graph-based transformers…
▽ More
Topological Deep Learning seeks to enhance the predictive performance of neural network models by harnessing topological structures in input data. Topological neural networks operate on spaces such as cell complexes and hypergraphs, that can be seen as generalizations of graphs. In this work, we introduce the Cellular Transformer (CT), a novel architecture that generalizes graph-based transformers to cell complexes. First, we propose a new formulation of the usual self- and cross-attention mechanisms, tailored to leverage incidence relations in cell complexes, e.g., edge-face and node-edge relations. Additionally, we propose a set of topological positional encodings specifically designed for cell complexes. By transforming three graph datasets into cell complex datasets, our experiments reveal that CT not only achieves state-of-the-art performance, but it does so without the need for more complex enhancements such as virtual nodes, in-domain structural encodings, or graph rewiring.
△ Less
Submitted 26 May, 2024; v1 submitted 22 May, 2024;
originally announced May 2024.
-
GRASP-GCN: Graph-Shape Prioritization for Neural Architecture Search under Distribution Shifts
Authors:
Sofia Casarin,
Oswald Lanz,
Sergio Escalera
Abstract:
Neural Architecture Search (NAS) methods have shown to output networks that largely outperform human-designed networks. However, conventional NAS methods have mostly tackled the single dataset scenario, incuring in a large computational cost as the procedure has to be run from scratch for every new dataset. In this work, we focus on predictor-based algorithms and propose a simple and efficient way…
▽ More
Neural Architecture Search (NAS) methods have shown to output networks that largely outperform human-designed networks. However, conventional NAS methods have mostly tackled the single dataset scenario, incuring in a large computational cost as the procedure has to be run from scratch for every new dataset. In this work, we focus on predictor-based algorithms and propose a simple and efficient way of improving their prediction performance when dealing with data distribution shifts. We exploit the Kronecker-product on the randomly wired search-space and create a small NAS benchmark composed of networks trained over four different datasets. To improve the generalization abilities, we propose GRASP-GCN, a ranking Graph Convolutional Network that takes as additional input the shape of the layers of the neural networks. GRASP-GCN is trained with the not-at-convergence accuracies, and improves the state-of-the-art of 3.3 % for Cifar-10 and increasing moreover the generalization abilities under data distribution shift.
△ Less
Submitted 11 May, 2024;
originally announced May 2024.
-
in2IN: Leveraging individual Information to Generate Human INteractions
Authors:
Pablo Ruiz Ponce,
German Barquero,
Cristina Palmero,
Sergio Escalera,
Jose Garcia-Rodriguez
Abstract:
Generating human-human motion interactions conditioned on textual descriptions is a very useful application in many areas such as robotics, gaming, animation, and the metaverse. Alongside this utility also comes a great difficulty in modeling the highly dimensional inter-personal dynamics. In addition, properly capturing the intra-personal diversity of interactions has a lot of challenges. Current…
▽ More
Generating human-human motion interactions conditioned on textual descriptions is a very useful application in many areas such as robotics, gaming, animation, and the metaverse. Alongside this utility also comes a great difficulty in modeling the highly dimensional inter-personal dynamics. In addition, properly capturing the intra-personal diversity of interactions has a lot of challenges. Current methods generate interactions with limited diversity of intra-person dynamics due to the limitations of the available datasets and conditioning strategies. For this, we introduce in2IN, a novel diffusion model for human-human motion generation which is conditioned not only on the textual description of the overall interaction but also on the individual descriptions of the actions performed by each person involved in the interaction. To train this model, we use a large language model to extend the InterHuman dataset with individual descriptions. As a result, in2IN achieves state-of-the-art performance in the InterHuman dataset. Furthermore, in order to increase the intra-personal diversity on the existing interaction datasets, we propose DualMDM, a model composition technique that combines the motions generated with in2IN and the motions generated by a single-person motion prior pre-trained on HumanML3D. As a result, DualMDM generates motions with higher individual diversity and improves control over the intra-person dynamics while maintaining inter-personal coherence.
△ Less
Submitted 15 April, 2024;
originally announced April 2024.
-
AI Competitions and Benchmarks: Dataset Development
Authors:
Romain Egele,
Julio C. S. Jacques Junior,
Jan N. van Rijn,
Isabelle Guyon,
Xavier Baró,
Albert Clapés,
Prasanna Balaprakash,
Sergio Escalera,
Thomas Moeslund,
Jun Wan
Abstract:
Machine learning is now used in many applications thanks to its ability to predict, generate, or discover patterns from large quantities of data. However, the process of collecting and transforming data for practical use is intricate. Even in today's digital era, where substantial data is generated daily, it is uncommon for it to be readily usable; most often, it necessitates meticulous manual dat…
▽ More
Machine learning is now used in many applications thanks to its ability to predict, generate, or discover patterns from large quantities of data. However, the process of collecting and transforming data for practical use is intricate. Even in today's digital era, where substantial data is generated daily, it is uncommon for it to be readily usable; most often, it necessitates meticulous manual data preparation. The haste in developing new models can frequently result in various shortcomings, potentially posing risks when deployed in real-world scenarios (eg social discrimination, critical failures), leading to the failure or substantial escalation of costs in AI-based projects. This chapter provides a comprehensive overview of established methodological tools, enriched by our practical experience, in the development of datasets for machine learning. Initially, we develop the tasks involved in dataset development and offer insights into their effective management (including requirements, design, implementation, evaluation, distribution, and maintenance). Then, we provide more details about the implementation process which includes data collection, transformation, and quality evaluation. Finally, we address practical considerations regarding dataset distribution and maintenance.
△ Less
Submitted 15 April, 2024;
originally announced April 2024.
-
Unified Physical-Digital Attack Detection Challenge
Authors:
Haocheng Yuan,
Ajian Liu,
Junze Zheng,
Jun Wan,
Jiankang Deng,
Sergio Escalera,
Hugo Jair Escalante,
Isabelle Guyon,
Zhen Lei
Abstract:
Face Anti-Spoofing (FAS) is crucial to safeguard Face Recognition (FR) Systems. In real-world scenarios, FRs are confronted with both physical and digital attacks. However, existing algorithms often address only one type of attack at a time, which poses significant limitations in real-world scenarios where FR systems face hybrid physical-digital threats. To facilitate the research of Unified Attac…
▽ More
Face Anti-Spoofing (FAS) is crucial to safeguard Face Recognition (FR) Systems. In real-world scenarios, FRs are confronted with both physical and digital attacks. However, existing algorithms often address only one type of attack at a time, which poses significant limitations in real-world scenarios where FR systems face hybrid physical-digital threats. To facilitate the research of Unified Attack Detection (UAD) algorithms, a large-scale UniAttackData dataset has been collected. UniAttackData is the largest public dataset for Unified Attack Detection, with a total of 28,706 videos, where each unique identity encompasses all advanced attack types. Based on this dataset, we organized a Unified Physical-Digital Face Attack Detection Challenge to boost the research in Unified Attack Detections. It attracted 136 teams for the development phase, with 13 qualifying for the final round. The results re-verified by the organizing team were used for the final ranking. This paper comprehensively reviews the challenge, detailing the dataset introduction, protocol definition, evaluation criteria, and a summary of published results. Finally, we focus on the detailed analysis of the highest-performing algorithms and offer potential directions for unified physical-digital attack detection inspired by this competition. Challenge Website: https://sites.google.com/view/face-anti-spoofing-challenge/welcome/challengecvpr2024.
△ Less
Submitted 18 April, 2024; v1 submitted 9 April, 2024;
originally announced April 2024.
-
T-DEED: Temporal-Discriminability Enhancer Encoder-Decoder for Precise Event Spotting in Sports Videos
Authors:
Artur Xarles,
Sergio Escalera,
Thomas B. Moeslund,
Albert Clapés
Abstract:
In this paper, we introduce T-DEED, a Temporal-Discriminability Enhancer Encoder-Decoder for Precise Event Spotting in sports videos. T-DEED addresses multiple challenges in the task, including the need for discriminability among frame representations, high output temporal resolution to maintain prediction precision, and the necessity to capture information at different temporal scales to handle e…
▽ More
In this paper, we introduce T-DEED, a Temporal-Discriminability Enhancer Encoder-Decoder for Precise Event Spotting in sports videos. T-DEED addresses multiple challenges in the task, including the need for discriminability among frame representations, high output temporal resolution to maintain prediction precision, and the necessity to capture information at different temporal scales to handle events with varying dynamics. It tackles these challenges through its specifically designed architecture, featuring an encoder-decoder for leveraging multiple temporal scales and achieving high output temporal resolution, along with temporal modules designed to increase token discriminability. Leveraging these characteristics, T-DEED achieves SOTA performance on the FigureSkating and FineDiving datasets. Code is available at https://github.com/arturxe2/T-DEED.
△ Less
Submitted 11 April, 2024; v1 submitted 8 April, 2024;
originally announced April 2024.
-
ASTRA: An Action Spotting TRAnsformer for Soccer Videos
Authors:
Artur Xarles,
Sergio Escalera,
Thomas B. Moeslund,
Albert Clapés
Abstract:
In this paper, we introduce ASTRA, a Transformer-based model designed for the task of Action Spotting in soccer matches. ASTRA addresses several challenges inherent in the task and dataset, including the requirement for precise action localization, the presence of a long-tail data distribution, non-visibility in certain actions, and inherent label noise. To do so, ASTRA incorporates (a) a Transfor…
▽ More
In this paper, we introduce ASTRA, a Transformer-based model designed for the task of Action Spotting in soccer matches. ASTRA addresses several challenges inherent in the task and dataset, including the requirement for precise action localization, the presence of a long-tail data distribution, non-visibility in certain actions, and inherent label noise. To do so, ASTRA incorporates (a) a Transformer encoder-decoder architecture to achieve the desired output temporal resolution and to produce precise predictions, (b) a balanced mixup strategy to handle the long-tail distribution of the data, (c) an uncertainty-aware displacement head to capture the label variability, and (d) input audio signal to enhance detection of non-visible actions. Results demonstrate the effectiveness of ASTRA, achieving a tight Average-mAP of 66.82 on the test set. Moreover, in the SoccerNet 2023 Action Spotting challenge, we secure the 3rd position with an Average-mAP of 70.21 on the challenge set.
△ Less
Submitted 2 April, 2024;
originally announced April 2024.
-
A noisy elephant in the room: Is your out-of-distribution detector robust to label noise?
Authors:
Galadrielle Humblot-Renaux,
Sergio Escalera,
Thomas B. Moeslund
Abstract:
The ability to detect unfamiliar or unexpected images is essential for safe deployment of computer vision systems. In the context of classification, the task of detecting images outside of a model's training domain is known as out-of-distribution (OOD) detection. While there has been a growing research interest in developing post-hoc OOD detection methods, there has been comparably little discussi…
▽ More
The ability to detect unfamiliar or unexpected images is essential for safe deployment of computer vision systems. In the context of classification, the task of detecting images outside of a model's training domain is known as out-of-distribution (OOD) detection. While there has been a growing research interest in developing post-hoc OOD detection methods, there has been comparably little discussion around how these methods perform when the underlying classifier is not trained on a clean, carefully curated dataset. In this work, we take a closer look at 20 state-of-the-art OOD detection methods in the (more realistic) scenario where the labels used to train the underlying classifier are unreliable (e.g. crowd-sourced or web-scraped labels). Extensive experiments across different datasets, noise types & levels, architectures and checkpointing strategies provide insights into the effect of class label noise on OOD detection, and show that poor separation between incorrectly classified ID samples vs. OOD samples is an overlooked yet important limitation of existing methods. Code: https://github.com/glhr/ood-labelnoise
△ Less
Submitted 2 April, 2024;
originally announced April 2024.
-
Your Image is My Video: Reshaping the Receptive Field via Image-To-Video Differentiable AutoAugmentation and Fusion
Authors:
Sofia Casarin,
Cynthia I. Ugwu,
Sergio Escalera,
Oswald Lanz
Abstract:
The landscape of deep learning research is moving towards innovative strategies to harness the true potential of data. Traditionally, emphasis has been on scaling model architectures, resulting in large and complex neural networks, which can be difficult to train with limited computational resources. However, independently of the model size, data quality (i.e. amount and variability) is still a ma…
▽ More
The landscape of deep learning research is moving towards innovative strategies to harness the true potential of data. Traditionally, emphasis has been on scaling model architectures, resulting in large and complex neural networks, which can be difficult to train with limited computational resources. However, independently of the model size, data quality (i.e. amount and variability) is still a major factor that affects model generalization. In this work, we propose a novel technique to exploit available data through the use of automatic data augmentation for the tasks of image classification and semantic segmentation. We introduce the first Differentiable Augmentation Search method (DAS) to generate variations of images that can be processed as videos. Compared to previous approaches, DAS is extremely fast and flexible, allowing the search on very large search spaces in less than a GPU day. Our intuition is that the increased receptive field in the temporal dimension provided by DAS could lead to benefits also to the spatial receptive field. More specifically, we leverage DAS to guide the reshaping of the spatial receptive field by selecting task-dependant transformations. As a result, compared to standard augmentation alternatives, we improve in terms of accuracy on ImageNet, Cifar10, Cifar100, Tiny-ImageNet, Pascal-VOC-2012 and CityScapes datasets when plugging-in our DAS over different light-weight video backbones.
△ Less
Submitted 22 March, 2024;
originally announced March 2024.
-
CFPL-FAS: Class Free Prompt Learning for Generalizable Face Anti-spoofing
Authors:
Ajian Liu,
Shuai Xue,
Jianwen Gan,
Jun Wan,
Yanyan Liang,
Jiankang Deng,
Sergio Escalera,
Zhen Lei
Abstract:
Domain generalization (DG) based Face Anti-Spoofing (FAS) aims to improve the model's performance on unseen domains. Existing methods either rely on domain labels to align domain-invariant feature spaces, or disentangle generalizable features from the whole sample, which inevitably lead to the distortion of semantic feature structures and achieve limited generalization. In this work, we make use o…
▽ More
Domain generalization (DG) based Face Anti-Spoofing (FAS) aims to improve the model's performance on unseen domains. Existing methods either rely on domain labels to align domain-invariant feature spaces, or disentangle generalizable features from the whole sample, which inevitably lead to the distortion of semantic feature structures and achieve limited generalization. In this work, we make use of large-scale VLMs like CLIP and leverage the textual feature to dynamically adjust the classifier's weights for exploring generalizable visual features. Specifically, we propose a novel Class Free Prompt Learning (CFPL) paradigm for DG FAS, which utilizes two lightweight transformers, namely Content Q-Former (CQF) and Style Q-Former (SQF), to learn the different semantic prompts conditioned on content and style features by using a set of learnable query vectors, respectively. Thus, the generalizable prompt can be learned by two improvements: (1) A Prompt-Text Matched (PTM) supervision is introduced to ensure CQF learns visual representation that is most informative of the content description. (2) A Diversified Style Prompt (DSP) technology is proposed to diversify the learning of style prompts by mixing feature statistics between instance-specific styles. Finally, the learned text features modulate visual features to generalization through the designed Prompt Modulation (PM). Extensive experiments show that the CFPL is effective and outperforms the state-of-the-art methods on several cross-domain datasets.
△ Less
Submitted 21 March, 2024;
originally announced March 2024.
-
Seamless Human Motion Composition with Blended Positional Encodings
Authors:
German Barquero,
Sergio Escalera,
Cristina Palmero
Abstract:
Conditional human motion generation is an important topic with many applications in virtual reality, gaming, and robotics. While prior works have focused on generating motion guided by text, music, or scenes, these typically result in isolated motions confined to short durations. Instead, we address the generation of long, continuous sequences guided by a series of varying textual descriptions. In…
▽ More
Conditional human motion generation is an important topic with many applications in virtual reality, gaming, and robotics. While prior works have focused on generating motion guided by text, music, or scenes, these typically result in isolated motions confined to short durations. Instead, we address the generation of long, continuous sequences guided by a series of varying textual descriptions. In this context, we introduce FlowMDM, the first diffusion-based model that generates seamless Human Motion Compositions (HMC) without any postprocessing or redundant denoising steps. For this, we introduce the Blended Positional Encodings, a technique that leverages both absolute and relative positional encodings in the denoising chain. More specifically, global motion coherence is recovered at the absolute stage, whereas smooth and realistic transitions are built at the relative stage. As a result, we achieve state-of-the-art results in terms of accuracy, realism, and smoothness on the Babel and HumanML3D datasets. FlowMDM excels when trained with only a single description per motion sequence thanks to its Pose-Centric Cross-ATtention, which makes it robust against varying text descriptions at inference time. Finally, to address the limitations of existing HMC metrics, we propose two new metrics: the Peak Jerk and the Area Under the Jerk, to detect abrupt transitions.
△ Less
Submitted 23 February, 2024;
originally announced February 2024.
-
A Transformer Model for Boundary Detection in Continuous Sign Language
Authors:
Razieh Rastgoo,
Kourosh Kiani,
Sergio Escalera
Abstract:
Sign Language Recognition (SLR) has garnered significant attention from researchers in recent years, particularly the intricate domain of Continuous Sign Language Recognition (CSLR), which presents heightened complexity compared to Isolated Sign Language Recognition (ISLR). One of the prominent challenges in CSLR pertains to accurately detecting the boundaries of isolated signs within a continuous…
▽ More
Sign Language Recognition (SLR) has garnered significant attention from researchers in recent years, particularly the intricate domain of Continuous Sign Language Recognition (CSLR), which presents heightened complexity compared to Isolated Sign Language Recognition (ISLR). One of the prominent challenges in CSLR pertains to accurately detecting the boundaries of isolated signs within a continuous video stream. Additionally, the reliance on handcrafted features in existing models poses a challenge to achieving optimal accuracy. To surmount these challenges, we propose a novel approach utilizing a Transformer-based model. Unlike traditional models, our approach focuses on enhancing accuracy while eliminating the need for handcrafted features. The Transformer model is employed for both ISLR and CSLR. The training process involves using isolated sign videos, where hand keypoint features extracted from the input video are enriched using the Transformer model. Subsequently, these enriched features are forwarded to the final classification layer. The trained model, coupled with a post-processing method, is then applied to detect isolated sign boundaries within continuous sign videos. The evaluation of our model is conducted on two distinct datasets, including both continuous signs and their corresponding isolated signs, demonstrates promising results.
△ Less
Submitted 22 February, 2024;
originally announced February 2024.
-
TopoX: A Suite of Python Packages for Machine Learning on Topological Domains
Authors:
Mustafa Hajij,
Mathilde Papillon,
Florian Frantzen,
Jens Agerberg,
Ibrahem AlJabea,
Rubén Ballester,
Claudio Battiloro,
Guillermo Bernárdez,
Tolga Birdal,
Aiden Brent,
Peter Chin,
Sergio Escalera,
Simone Fiorellino,
Odin Hoff Gardaa,
Gurusankar Gopalakrishnan,
Devendra Govil,
Josef Hoppe,
Maneel Reddy Karri,
Jude Khouja,
Manuel Lecha,
Neal Livesay,
Jan Meißner,
Soham Mukherjee,
Alexander Nikitin,
Theodore Papamarkou
, et al. (18 additional authors not shown)
Abstract:
We introduce TopoX, a Python software suite that provides reliable and user-friendly building blocks for computing and machine learning on topological domains that extend graphs: hypergraphs, simplicial, cellular, path and combinatorial complexes. TopoX consists of three packages: TopoNetX facilitates constructing and computing on these domains, including working with nodes, edges and higher-order…
▽ More
We introduce TopoX, a Python software suite that provides reliable and user-friendly building blocks for computing and machine learning on topological domains that extend graphs: hypergraphs, simplicial, cellular, path and combinatorial complexes. TopoX consists of three packages: TopoNetX facilitates constructing and computing on these domains, including working with nodes, edges and higher-order cells; TopoEmbedX provides methods to embed topological domains into vector spaces, akin to popular graph-based embedding algorithms such as node2vec; TopoModelX is built on top of PyTorch and offers a comprehensive toolbox of higher-order message passing functions for neural networks on topological domains. The extensively documented and unit-tested source code of TopoX is available under MIT license at https://pyt-team.github.io/}{https://pyt-team.github.io/.
△ Less
Submitted 8 December, 2024; v1 submitted 4 February, 2024;
originally announced February 2024.
-
Unified Physical-Digital Face Attack Detection
Authors:
Hao Fang,
Ajian Liu,
Haocheng Yuan,
Junze Zheng,
Dingheng Zeng,
Yanhong Liu,
Jiankang Deng,
Sergio Escalera,
Xiaoming Liu,
Jun Wan,
Zhen Lei
Abstract:
Face Recognition (FR) systems can suffer from physical (i.e., print photo) and digital (i.e., DeepFake) attacks. However, previous related work rarely considers both situations at the same time. This implies the deployment of multiple models and thus more computational burden. The main reasons for this lack of an integrated model are caused by two factors: (1) The lack of a dataset including both…
▽ More
Face Recognition (FR) systems can suffer from physical (i.e., print photo) and digital (i.e., DeepFake) attacks. However, previous related work rarely considers both situations at the same time. This implies the deployment of multiple models and thus more computational burden. The main reasons for this lack of an integrated model are caused by two factors: (1) The lack of a dataset including both physical and digital attacks with ID consistency which means the same ID covers the real face and all attack types; (2) Given the large intra-class variance between these two attacks, it is difficult to learn a compact feature space to detect both attacks simultaneously. To address these issues, we collect a Unified physical-digital Attack dataset, called UniAttackData. The dataset consists of $1,800$ participations of 2 and 12 physical and digital attacks, respectively, resulting in a total of 29,706 videos. Then, we propose a Unified Attack Detection framework based on Vision-Language Models (VLMs), namely UniAttackDetection, which includes three main modules: the Teacher-Student Prompts (TSP) module, focused on acquiring unified and specific knowledge respectively; the Unified Knowledge Mining (UKM) module, designed to capture a comprehensive feature space; and the Sample-Level Prompt Interaction (SLPI) module, aimed at grasping sample-level semantics. These three modules seamlessly form a robust unified attack detection framework. Extensive experiments on UniAttackData and three other datasets demonstrate the superiority of our approach for unified face attack detection.
△ Less
Submitted 31 January, 2024;
originally announced January 2024.