add new blocks to wandering merchant add new animated seaglass, use cloudfx? fix ctm textures for blocks review config options, some are very unnecessary finish vanilla entity models upgrades finish custom entity models upgrades check for cactus farm and disable cactus flowers new spawn rules for custom critters add nautilus owner follow logic check blockstate and model jsons for abandoned
backtrack and review all previously added features
revisit fusion, look at chipped ctm style
Aquaculture2 Autochef’s Delight Better F3? Disenchanting Table Enchantment Descriptions Functional Armor Trims Glassential Renewed Loot Beams No Mob Farms Project: Vibrant Journeys Redstone Pen Skin Layer 3D
Crate Delight Storage Delight
Double Slabs Vertical Slabs
Fuzs: Armor Statues Effect Descriptions Fantastic Wings Universal Enchants Visual Workbench
Just Enough: Archaeology Breeding Effect Descriptions Painting Previews Professions Resources
Utilitarian
- Merchant Banner, Carpet
- No Soliciting Banner, Carpet
- Sound Muffler (config distance)
- Raider Outpost Claim Banner
- inverted redstone lamps
- make axe default for heads/skulls
- give bookshelf to nitwit = regular villager
- drop anvil on villager = nitwit
- un-name tag
- block magnet (works on anvils, iron blocks)
GAG
- No Soliciting Sign
LUMINOUS: Monsters
- biome specific zombie & skeleton skins
Opalescence
- make opal ore to spawn instead of full opal blocks
- smelt to produce opals
- 9 opals to make opal block
- white opal in overworld
- black opal in end
- fire opal in nether
Ender IO
- glass types
Bibliocraft
- fancy armor stands
- bookcase
- fancy clock
- fancy sign
- grandfather clock
- label
- shelf (2 types)
- table
- toolrack
- display case
- seat
- small seat back
- raised seat back
- flat seat back
- tall seat back
- fancy seat back
- fancy gold lamp
- fancy iron lamp
- fancy gold lantern
- fancy iron lantern
- typewriter
- desk bell
- disc rack
Add barrels, chests, trapped chests, ladders, bookshelves, shelves, chiseled bookshelves, to wood set process Add bundles, happy ghast harness, llama swag, map decor banner to custom color set process
Stone Sets:
- block (raw)
- cobble
- mossy cobble
- cut/smooth
- polished
- chiseled
- mossy chiseled
- brick
- mossy brick
- cracked brick
- mossy cracked brick
- small brick
- small mossy brick
- small cracked brick
- small mossy cracked brick
- chiseled brick
- mossy chiseled brick
- tiles
- mossy tiles
- cracked tiles
- mossy cracked tiles
- pillar
- mossy pillar
- pillar cap
- mossy pillar cap
Marbles:
- block (raw)
- polished
- brick
- small brick
- tiles
- pillar
- pillar cap
Wood Sets:
- log
- wood
- stripped log
- stripped wood
- planks
- mosaic
Sand Sets:
- sand
- sandstone
- cut sandstone
- smooth sandstone
- cracked sandstone
- chiseled sandstone
- sandstone bricks
- smooth sandstone bricks
- cracked sandstone bricks
- chiseled sandstone bricks
- sandstone tiles
- smooth sandstone tiles
- cracked sandstone tiles
- chiseled sandstone tiles
- sandstone pillar
- sandstone pillar cap
- quicksand
PR DO make pillars multiface
add "bound" wood sets to make things like panels that look like spruce trapdoors
add pearl blocks from otter pearls (9) and dye them
add custom elytra models/textures: butterflies
Add additional salt block textures
create white-tailed deer, elk, caribou, mossbloom to deer model
create timber wolf using vanilla wolf model as base
create giant boar using vanilla boar model as base
create grizzly bear using brown bear model as base
remodel polar bear using brown bear model as base
create skeleton wolf and wither skeleton wolf using wolf model as base
create tiger, white tiger, leopard, jaguar, snow leopard, cheetah using cougar model as base
Do Aurora blocks the TF way
diag gradients
add wood to wood gradients
add tulips for each color
add roses for each color
ANIMATE Veins in geodes
- select vein pattern (use warped)
- add film grain filter (multi versions)
- use as animation frames
CRYING OBSIDIAN
- gem-touched obsidian
- colors of geode gems
sun-dried clay
- swipe kaolin (paler colors, smoother texture)
painted calcite
- swipe kaolin (but textured)
sun-bleached clay
- swipe chalk (paler)
add Luminescent version of sea glass
animate the ethereal sea glass
fat dragon stupidity
mickey joe's spiders implementation
tree/plant/bush parts/shapes
particles? bubbles etc
teas & herbs
- snatch mint model + textures
- go update butchercraft and swipe the new herbs
color glow
- check texture of wisp flower
enderscape
- vines with dif color variants
ADD other tool & weapon item models
additional skins for chiseled bookshelf
dandelion variant
make rose bushes actual bushes
music discs need 3D model
add chipped/chiseled glass/panes to 3D renders
add additional bottles to bottle models (MCol etc)
add additional crops, flowers
- MCol, FD, etc
check other chipped/chiseled items
make eyebloom (closed, open) models
- make potted models for both
- remove from datagen
- remove flat item textures
"busted"
- broken blocks
specialized wandering merchants
- named and organized by item TYPE
- MCol foods, etc
crab pot & fishing net
- look at crabber's delight
lanterns
- prismatic ethereal light
make ars mage lights into wisps?
- make wisp entities that follow?
swipe lanterns
Add totems that give AoE buffs
- not craftable, only found in the world, need silk touch to mine
lighthouse beacon multiblock
aether enhanced extinguishing
- make lanterns with wisps that go out when set down
"blessings"
- buffs like:
- Fargo
- Apotheosis
- Relics
- Artifacts
curios
- use "pins" like Harper's Pin, Order of the Gauntlet Pin, etc
- slot for elytra
- slot for builder goggles
- restraining Order (Utilitarian)
replacements for Better Archeology
- tiered brushes
- structures
handheld architect's cutter
Vines hang from slabs
implement vein mining functionality
- needs to be able to be keymapped
add xp for brewing potions
cosmetic armors
critter armory
- make armor for critters
- Cherokee
magic biomes
- Ethereal
LARGE biome (giants)
- giant trees
- giant mushrooms
- giant plants
- big lily pads
- ents
snow biome
- leaves made of snowflakes
- snowflake particles
roses biome
- trees with leaves the colors of the roses
- falling leaves are rose petals
- leaves new model, huge blossom
BWG: mahogany tree as base? → crag gardens version
- cypress
- mangrove
- spirit
crystal clusters: geore blocks + bwg prismatic crystals
- outer skin stone with glowing veins
- inner crystals
check code on bwg: dusktrap model/texture
check cascading forest for biome data
ethereal
- pale, regular, shadow
- everything else normal woods
- sand, mud, clay, dirt, dirt path, coarse dirt, gravel
- stone, cobblestone, deepslate, cobbled deepslate
- everything else normal terrain
upside down trees from End biome mod, make nests?
- dragon nests??
create mining biome
- mines of moria style
- mining dimension settings underground
prismacrystals
- need 3D models
bioshrooms
- scalloped texture
- add more colors
- inky black etc
- "lumen"
All new wood, dirt, stone, etc has
- DO tags
- 1:1 conversion recipes to vanilla woods
- "scrubber"
Make BIG redwoods
enhance mooshroom island
Make REAL willow trees
- look at Hexerai Willows & Willow vines
Cave Biomes
- loo
6486
k at:
- cave biomes from Yung's
- cavernous
- undergarden
- regions unexplored
- create new mobs that only spawn in caves
- no skellies/zombies etc
poppy fields
- poppies, etc
- ticks timer
- begin to hallucinate
biome trees
- add a vanilla tree into the biome mixture
- indicates what vanilla wood the custom woods convert to
making 3D of every flower is going to be HELL
- instead: biome sets of wildflowers
- non-cross planes (see oxeye ex)
- simple stems/grass
- multi-plane petals
- breaking grass/patches of flowers drops loot table of variety of plants found in said biome
- instead of having to look for very specific and sometimes rare spawns of plants
Add lush/underground jungle type cave biome
a ghostlike entity that is textured as transparent distortion
- make a shadow one with a light limit spawn
- no hitbox?
MAKE ENT!
- check creaking model
critters from Atlantis for oceans
- make kelpi, selki, merfolk
look at coding from deep aether & deeper darker
- break item, chance boss spawns
make underwater creature like eye of the storm dragon
sculk centipede (deeperdarker)
- make sea monster
swap out cat & dog models
build a better mimic
- template Apotheosis
add bigger rabbits as hares
look at lunar monstrosity for flytraps
look at goblin trader goblin tuned items
- make ethereal magic items
- random magic shrines for loots
Torn Ancient Tome
- loot from custom dungeons
- 3 combined to make Ancient Tome
REMAKE the various structures in DO style!
make underground villages
make floating end village
- connects at bridge centers
dungeon entries as trees
- fae labyrinth entries as fairy rings
use the weird 3D blocks from naga maze in aurora glass and make new maze
underground labyrinth
dark woods
- gothy village
the end
---
the ethereal
---
fae
---
the overworld
---
the underworld
---
the nether
make geode type structures that portal to ethereal, use ethereal crystal make ruined burial mound type structures that portal to underworld make mushroom ring structures that portal to fae
Bayou stilts flotilla/ships rowhome/shops fancy cave
- stone
- deepslate
- sand/sandstone forest friends
- trees witchy goth
- darks
- blackstone
- obsidian magic floating colorful cottages (concretes & glazed terracotta) set with and without residences inside courier hut: HUB w 10 hut blocks
make sets of platforms:
- piers (shallow water)
- floaters (deep)
- skyblock: soil
- skyblock: magic
BURROWS
- rock style
- dirt style
- sandy style
- houses inside the hills/walls
- underwater!
- make outer bubble to swim under and up to door filled with air
FOUR VERSIONS A B C D
cats
- black, grey tabby, orange tabby, calico
- ADD: crop - catnip, +++ happiness
forest friends
- grey wolf, panda, red fox, ocelot
witchy goth
- chef female styled after Mrs Lovett (Sweeny Todd)
- alchemist male styled after Snape
- florist male styled after Edward Scissorhands
- student female & male after Wednesday & Pugsley
skins for existing styles: space, aquatic, steampunk, dwarven
gobbos?
furnishings for citizens decos for professions town decos (streetlamps, etc)
olive trees
- growable by forester
- base olives drop not citizen food, minimal benefit for player
- olives can be -cured- by chef (brine(salt water), water, dry(salt), sun/air)
- Tapenade
- Pasta Puttanesca
- Meatball Tagine
- Focaccia
Salt
- fisherman
We Be Fancy
- teach builder interior deco, fancy lamps and such
- lock behind T5 residence
Living On The Hedge
- research for uni to give colonists immunity to hedge damage
- add hedge to dangerous list
Trowel
"Reacharound" (place beyond) placing
Rope
Double-door (and double-fence) opening
Swimming horses
Fallen logs and hollow logs; both very nice for an environment, and the hollow logs allow a 1x1 option for getting into places that not even a baby zombie can follow.
Slime in a bucket
Firehounds (because you can tame them and place them on top of a furnace, which improves the furnace function)
Ambient disks
Ancient tomes
Framed glass
Glass item frame