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QuakeMDL: Add support for frame interpolation #2138
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good first issueGood for newcomersGood for newcomershelp wantedPlease help with this issue!Please help with this issue!
Description
Is your feature request related to a problem? Please describe.
F3D now support opening QuakeMDL files and animating them, however frames are not interpolated, which may may provide nicer rendering and also be a good analysis tool for users.
Describe the solution you'd like
- Add frame interpolation code in MDL importer using standard VTK tools
- Add a flag setter in the importer to control this behavior
- Add a QuakeMDL reader option to control if frame should be interpolated or not
- Add tests
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good first issueGood for newcomersGood for newcomershelp wantedPlease help with this issue!Please help with this issue!
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