Showing 144 open source projects for "windows 11"

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  • 1
    pybind11

    pybind11

    Seamless operability between C++11 and Python

    Pybind11 is a lightweight, header‑only C++ library that simplifies and streamlines creating Python bindings for C++11+ code. It uses template meta-programming to automatically infer types, minimizing boilerplate compared to Boost.Python, and works seamlessly with major build systems
    Downloads: 4 This Week
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  • 2
    Rapidcsv

    Rapidcsv

    C++ CSV parser library

    Rapidcsv is an easy-to-use C++ CSV parser library. It supports C++11 (and later), is header-only and comes with a basic test suite.
    Downloads: 10 This Week
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  • 3
    lockfree

    lockfree

    A collection of lock-free data structures written in standard C++11

    lockfree is a collection of lock-free data structures written in standard C++11 and suitable for all platforms - from deeply embedded to HPC. Lock-free data structures are data structures that are thread and interrupt-safe for concurrent use without having to use mutual exclusion mechanisms. They are most useful for inter-process communication and often scale much better than lock-based structures with the number of operations and threads.
    Downloads: 6 This Week
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  • 4
    WSLg

    WSLg

    Enabling Windows Subsystem for Linux to include support for Wayland

    WSLg is short for Windows Subsystem for Linux GUI and the purpose of the project is to enable support for running Linux GUI applications (X11 and Wayland) on Windows in a fully integrated desktop experience. WSLg provides an integrated experience for developers, scientists or enthusiasts that prefer or need to run Windows on their PC but also need the ability to run tools or applications which works best, or exclusively, in a Linux environment. While users can accomplish this today using a...
    Downloads: 8 This Week
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  • 5
    GLM

    GLM

    OpenGL Mathematics (GLM)

    OpenGL Mathematics (GLM) is a header only C++ mathematics library for graphics software based on the OpenGL Shading Language (GLSL) specifications. GLM provides classes and functions designed and implemented with the same naming conventions and functionality than GLSL so that anyone who knows GLSL, can use GLM as well in C++. This project isn't limited to GLSL features. An extension system, based on the GLSL extension conventions, provides extended capabilities: matrix transformations,...
    Downloads: 67 This Week
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  • 6
    GPUPixel

    GPUPixel

    Real-time image and video processing library similar to GPUImage

    GPUPixel is a real-time image and video processing library written in C++11, based on OpenGL/ES. It offers functionalities similar to GPUImage, including built-in beauty filters, enabling efficient processing and rendering of visual effects on images and videos.
    Downloads: 5 This Week
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  • 7

    DXVK

    Vulkan-based implementation of D3D9, D3D10 and D3D11 for Linux / Wine

    DXVK is a Vulkan-based translation layer for Direct3D 9 through 11, for use on Linux with Wine. Direct3D is a graphics application programming interface built for Windows and is used for rendering three-dimensional graphics in applications. It is typically useful in applications where performance is vital, such as in three-dimensional games. This project aims to provide support for Direct3D11, feature level 11_1, and Direct3D10, feature level 10_1.
    Downloads: 396 This Week
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  • 8
    DuckDB

    DuckDB

    DuckDB is an in-process SQL OLAP Database Management System

    DuckDB is a high-performance analytical database system. It is designed to be fast, reliable and easy to use. DuckDB provides a rich SQL dialect, with support far beyond basic SQL. DuckDB supports arbitrary and nested correlated subqueries, window functions, collations, complex types (arrays, structs), and more. For more information on the goals of DuckDB, please refer to the Why DuckDB page on our website. Processing and storing tabular datasets, e.g. from CSV or Parquet files. Interactive...
    Downloads: 11 This Week
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  • 9
    REFramework

    REFramework

    Scripting platform, modding framework and VR support for RE Engine

    A mod framework, scripting platform, and modding tool for RE Engine games. Inspired by and uses code from Kanan. Supports Resident Evil 2, Resident Evil 3, Resident Evil 7, Resident Evil Village, Devil May Cry 5, Monster Hunter Rise. Lua Scripting API (All games), VR, Generic 6DOF VR support for all games, motion controls for RE2/RE3 (RE7 and RE8 motion controls are still WIP!), first person (RE2, RE3), free camera (All games), scene timescale (All games), manual flashlight (RE2, RE3, RE8),...
    Downloads: 218 This Week
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  • 10
    doctest

    doctest

    Fastest feature-rich C++11/14/17/20 single-header testing framework

    doctest is a new C++ testing framework but is by far the fastest both in compile times (by orders of magnitude) and runtime compared to other feature-rich alternatives. It brings the ability of compiled languages such as D / Rust / Nim to have tests written directly in the production code thanks to a fast, transparent and flexible test runner with a clean interface. The framework is and will stay free but needs your support to sustain its development. There are lots of new features and...
    Downloads: 6 This Week
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  • 11
    Crow Framework

    Crow Framework

    A Fast and Easy to use microframework for the web

    A Fast and Easy to use microframework for the web. Crow is a C++ framework for creating HTTP or Websocket web services. It uses routing similar to Python's Flask which makes it easy to use. It is also extremely fast, beating multiple existing C++ frameworks as well as non-C++ frameworks. Crow is provided free of charge courtesy of everyone who is donating their money, time, and expertise to keep it going. The 1000-mile journey begins with a single step. Get started by installing Crow and...
    Downloads: 31 This Week
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  • 12
    Stockfish

    Stockfish

    UCI chess engine

    Stockfish is a free, powerful UCI chess engine derived from Glaurung 2.1. Stockfish is not a complete chess program and requires a UCI-compatible graphical user interface (GUI) (e.g. XBoard with PolyGlot, Scid, Cute Chess, eboard, Arena, Sigma Chess, Shredder, Chess Partner or Fritz) in order to be used comfortably. Read the documentation for your GUI of choice for information about how to use Stockfish with it. Stockfish is a 11-time winner of the Top Chess Engine Championship. Stockfish is...
    Downloads: 153 This Week
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  • 13
    Plog

    Plog

    Portable, simple and extensible C++ logging library

    Portable, simple and extensible C++ logging library. Plog is a C++ logging library that is designed to be as simple, small and flexible as possible. It is created as an alternative to existing large libraries and provides some unique features as CSV log format and wide string support.
    Downloads: 4 This Week
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  • 14
    spdlog

    spdlog

    Fast C++ logging library

    spdlog is a header only library. Just copy the files under include to your build tree and use a C++11 compiler. It provides a python like formatting API using the bundled fmt lib. spdlog takes the "include what you need" approach, your code should include the features that actually needed. For example, if you only need rotating logger, you need to include "spdlog/sinks/rotating_file_sink.h". spdlog provides various log targets, which are, rotating log files, daily log files, console logging (colors supported), syslog, Windows event log, and Windows debugger (OutputDebugString(..)). ...
    Downloads: 17 This Week
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  • 15
    Tracy Profiler

    Tracy Profiler

    Frame profiler

    A real-time, nanosecond resolution, remote telemetry, hybrid frame, and sampling profiler for games and other applications. Tracy supports profiling CPU (Direct support is provided for C, C++, Lua and Python integration. At the same time, third-party bindings to many other languages exist on the internet, such as Rust, Zig, C#, OCaml, Odin, etc.), GPU (All major graphic APIs: OpenGL, Vulkan, Direct3D 11/12, OpenCL.), memory allocations, locks, context switches, automatically attribute...
    Downloads: 3 This Week
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  • 16
    Step 3.5 Flash

    Step 3.5 Flash

    Fast, Sharp & Reliable Agentic Intelligence

    Step 3.5 Flash is a cutting-edge, open-source large language model developed by StepFun-AI that pushes the frontier of efficient reasoning and “agentic” intelligence in a way that makes powerful AI accessible beyond proprietary black boxes. Unlike dense models that activate all their parameters for every token, Step 3.5 Flash uses a sparse Mixture-of-Experts (MoE) architecture that selectively engages only about 11 billion of its roughly 196 billion total parameters per token, delivering...
    Downloads: 9 This Week
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  • 17
    glbinding

    glbinding

    A C++ binding for the OpenGL API, generated using the gl.xml specifica

    A C++ binding for the OpenGL API, generated using the gl.xml specification. glbinding leverages C++11 features like enum classes, lambdas, and variadic templates, instead of relying on macros; all OpenGL symbols are real functions and variables. It provides type-safe parameters, per-feature API headers, lazy function resolution, multi-context and multi-thread support, global and local function callbacks, meta information about the generated OpenGL binding and the OpenGL runtime, as well as...
    Downloads: 4 This Week
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  • 18
    AWS SDK for C++

    AWS SDK for C++

    AWS SDK for C++

    ...It supports major platforms including Windows, macOS, and Linux, and uses CMake for builds so you can include only the services your application needs, helping reduce binary size and surface attack area. Documentation, code examples and build instructions make integration straightforward, and the modular build ability allows teams to pick and choose service clients.
    Downloads: 8 This Week
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  • 19
    Rapid YAML

    Rapid YAML

    Library to parse and emit YAML, and do it fast

    Or ryml, for short. ryml is a C++ library to parse and emit YAML, and do it fast, on everything from x64 to bare-metal chips without operating system. (If you are looking to use your programs with a YAML tree as a configuration tree with override facilities, take a look at c4conf). ryml parses both read-only and in-situ source buffers; the resulting data nodes hold only views to sub-ranges of the source buffer. No string copies or duplications are done, and no virtual functions are used. The...
    Downloads: 6 This Week
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  • 20
    fmt

    fmt

    Formatting library as an alternative to C stdio and C++ iostreams

    {fmt} is an open-source formatting library providing a fast and safe alternative to C stdio and C++ iostreams. The format API is similar in spirit to the C printf family of function but is safer, simpler and several times faster than common standard library implementations. The format string syntax is similar to the one used by str.format in Python. The library is fully type safe, automatic memory management prevents buffer overflow, errors in format strings are reported using exceptions or...
    Downloads: 7 This Week
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  • 21
    Catch2

    Catch2

    A modern, C++-native, test framework for unit-tests, TDD and BDD

    A modern, C++-native, test framework for unit-tests, TDD and BDD - using C++14, C++17 and later (C++11 support is in v2.x branch, and C++03 on the Catch1.x branch). Catch2 is mainly a unit testing framework for C++, but it also provides basic micro-benchmarking features and simple BDD macros. Catch2's main advantage is that using it is both simple and natural. Test names do not have to be valid identifiers, assertions look like normal C++ boolean expressions, and sections provide a nice and...
    Downloads: 9 This Week
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  • 22
    OGRE

    OGRE

    scene-oriented, flexible 3D engine (C++, Python, C#, Java)

    OGRE (Object-Oriented Graphics Rendering Engine) is a scene-oriented, flexible 3D engine written in C++ designed to make it easier and more intuitive for developers to produce games and demos utilizing 3D hardware. The class library abstracts all the details of using the underlying system libraries like Direct3D and OpenGL and provides an interface based on world objects and other intuitive classes. We consider the results of our GL3Plus RenderSystem as the gold standard. The respective...
    Downloads: 9 This Week
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  • 23
    PyKCS11: a complete PKCS#11 wrapper for Python, created using the SWIG compiler. API documentation: http://pkcs11wrap.sourceforge.net/api/
    Downloads: 28 This Week
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  • 24
    eos

    eos

    A lightweight 3D Morphable Face Model library in modern C++

    eos is a lightweight 3D Morphable Face Model fitting library that provides basic functionality to use face models, as well as camera and shape fitting functionality. It's written in modern C++11/14. MorphableModel and PcaModel classes to represent 3DMMs, with basic operations like draw_sample(). Supports the Surrey Face Model (SFM), 4D Face Model (4DFM), Basel Face Model (BFM) 2009 and 2017, and the Liverpool-York Head Model (LYHM) out-of-the-box.
    Downloads: 4 This Week
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  • 25
    SimpleNES

    SimpleNES

    An NES emulator in C++

    SimpleNES is a lightweight, educational Nintendo Entertainment System emulator written in C++ that focuses on demonstrating the core architecture and behavior of classic console emulation. It replicates the essential components of the NES, including CPU execution, graphics rendering, and audio playback, allowing users to run original .nes ROM files on modern systems. The project supports a subset of cartridge mappers, which means it can successfully run a significant portion of early NES...
    Downloads: 2 This Week
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